Which mission is it, could it be that independent sides are set to friendly to BLUFOR? Also use debug console and check "captive player" for a quickcheck,
Thx
HH
---------- Post added at 08:52 ---------- Previous post was at 08:43 ----------
Hey, glad you like PDB!
ATM i am working to store rmm_enpop locs to PDB and Tupolov just made pdb work with latest arma2net. IMHO we should first store enemy-locs and markers so also rmm_enemypop-locs and JIP markers are restored after restart, because a mission designer can hardcode his preferred settings easily in the params.hpp files already in opposite to the generic generated enemies by rmm_enemypop, which would be different after each restart. But thats just my 2 cents. We will keep you informed on our progress!
Enjoy
EDIT: by Hardcoded mission params i mean you can just overwrite your preffered settings directly in params.hpp so on restart exactly the same params will be used. Even if server gets restarted automatically it will setup the mission exactly as it was before, with same settings
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(eg. when i was writing this post) ...okay, for my mission i could frame it like, 'they are "unpredictable"', but that's no good solution 





