Can you confirm you have installed MySQL, ARMA2Net etc as directed on the MSO wiki?
Would I be right in thinking that the version of CEP Caching in MSO 4.4 only uncaches when units come within x distance of a player? As opposed to the module Wolffy was working on a couple of years ago http://forums.bistudio.com/showthrea...e-Support-v2-0 which would uncache opposing faction units at a given distance?
reason I ask is that I play MSO single player - love it, playing on a self hosted dedicated server - and I am planning to add in some friendly patrol units to add to the ambience, which I would also like to cache but uncache when they are within distance of an enemy unit. So I would maybe revert to the earlier module to get that functionality if necessary.
EDITED - sorry, disregard, I checked the function more carefully and can see it is triggered by a getfriend of <0.6
Last edited by jiltedjock; Jul 20 2012 at 17:09.
Disable PersistentDB in mission params. If they're still crashing, then it's probably not MSO related - it's been working fine on multiple different servers both dedi, local and various mods during testing. Without more detailed info it will be almost impossible for us to advise where the problem could be.
What kind of information would you like me to provide? I do not think its MSO related either at this point considering I have tried hosting other missions as well and the same thing still happens other players clients crash once they proceed past the player selection screen. I can provide the server config if that would help or anything else to help pinpoint the problem.
I ran into multiple crashes when using latest betas and /RCs with not beta-patched servers, restarting and rejoining mainly did it. There were so many Networking updates with latest RCs its most likely that if you dont restrict your server there are ppl joining in with different versions of arma2, and they and/or your server crashes. Try to get all ppl running the same version or even restrict your server running your addons, and im sure crashes will fade!
just try, and join us in SKYPE MSO channel for PDB setup questions >> i think that cant be handled with posts in a forum, m8!
Thanks for the help, after make sure everyone was up to date (including myself) that seemed to fix it however some of the vehicles seem to be missing when the server is launched such as the repair truck or mobile hq. Another thing would be that (using the takistan mission) insurgents seem to spawn in or directly around the two main US and British bases.
i updated my mission to latest build and tested if everything works,.. and it does except one thing i cant figure out.
when im hunting down the enemy in any given patrol ops task i can get shot like 100 times without even getting injured, but when i drive a car and smash against a wall i do get injured.
i tested on regular and expert difficulty, both with the same outcome.
in vanilla takistan there trucks are at us base, and mhq is a bit outside of BAF base
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By the way!
If using "Iranian Forces" be sure to have Jedra's Groupconfigs addon installed on server and clients to be compatible with dynamic Enemypop and CQB Pop (there are groupconfigs missing in original Iranian Forces addon)!
Its downloadable and well stated at the "Iranian Forces"-thread but i just wanted to make sure to have it here also: http://www.arma2jedra.co.uk/Addons/Iranian_Groups.rar