I created a mission with the following mods:
Hetman Commander (1 commander for East and one for West)
TPW line of sight
Approx 180 units in 30 groups.
DAC spawns the units then Hetman starts assigning waypoints etc
I've exported the mission as both a single player and multiplayer type.
I've noticed that when I play it a as a LAN game on my own ie single player in a multi player mission, it is often getting 15 or 20% better FPS than as a single player mission.
All the scripts are initialising and running in both single and multiplayer.
Can anyone offer an explanation for this? Does the view distance perhaps get reduced in this mode? I wasn't aware of it visiually.