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Thread: ARMA 2: OA beta build 94444 (1.60 MP compatible build, post 1.60 release)

  1. #71
    Staff Sergeant
    Join Date
    Jun 19 2009
    Location
    Hamburg, Germany
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    I got some weird behavior in Warfare on Chernarus with this beta. After eliminating the red base there were still some rogue reds left on the map. After those were eleminated I lost lost all my strongpoints/camps in one moment and they turned red. HQ anounced those camps lost accompanied by a lot of lag. I replayed that mission from the start twice, allways the same behavior. After rolling back to 94364 and restarting that mission everything went normal.

    Maybe someone can confirm anything alike in 94444?

  2. #72
    Link's are broken.
    Whatever link I click, it don't response. As for now, ofc.

  3. #73

  4. #74
    Hey,

    for some weeks now me and some of my Clan members are having a very annoying issue.

    Since Beta Version 93415 and up to the actual Version 94444 the ammo / weapon crates and the gear loadout are acting strange.


    with Beta 93398 everything is fine. I tested all the Betas back to these versions and 93415 is definitely the one the problem starts with!


    Be aware, it ONLY happens in Multiplayer, no difference if Vanilla or not....only MP!


    The thing is this, in the loadout screen you can replace weapons and gear from your loadout by doubleclicking the list on the left side (or the content of a crate i.e.). a fast way to switch weapons or maybe replace a HE rocket against an AT rocket.

    starting with this beta the weapon / ammo you had in your loadout disappears when you doubleclick on a new item! Gone. no chance to get it back. So this is really annoying when you doubleclick on a Stinger and you had a Javelin on your back before......because the Javelin launcher will be gone forever!


    if you drop the gear with "drop" button, everything works fine, but this is no option for me because it takes to much time and is not very comfortable to use.

    Could you please fix this?


    No need for Demo Mission, just load this beta or newer, start an MP session and try to change gear by doubleclicking on the new item. You will lose your old weapon and cant be recovered from anywhere.....and no, its not lying around on the ground near the crate.

    every member of my clan with this Beta or newer has the same Problem.

    Please fix this!

    thanks



    EDIT:

    Quote Originally Posted by Dr. Hladik View Post
    The repro, where magazines in helicopter disappear is not really a bug.
    Helicopter can carry only 150 magazines (and you used full capacity). So when you want to drop more magazines in your heli, there is no space and magazines are dropped on a gound (true, not very handy when in heli...).
    I will try to disable automatic magazines dropping if there is no space.


    but maybe its exactly the same problem my mates and I are having. Would be nice if any of the developers would have a look at it. thank you
    Last edited by [GLT]Sarge; Jul 9 2012 at 21:34.

  5. #75

  6.   This is the last Developer post in this thread.   #76

  7. #77
    I have the same problem as below, for example, if my friend wants to exchange his weapon with mine, he will drop his weapon & ammo on the ground and but when i pick them up, my existing weapon will disappear.
    I thought that by picking up a weapon on the ground or body, my existing weapon in my loadout will swap out, but no it just disappears.

    Quote Originally Posted by [GLT]Sarge View Post
    Hey,

    for some weeks now me and some of my Clan members are having a very annoying issue.

    Since Beta Version 93415 and up to the actual Version 94444 the ammo / weapon crates and the gear loadout are acting strange.


    with Beta 93398 everything is fine. I tested all the Betas back to these versions and 93415 is definitely the one the problem starts with!


    Be aware, it ONLY happens in Multiplayer, no difference if Vanilla or not....only MP!


    The thing is this, in the loadout screen you can replace weapons and gear from your loadout by doubleclicking the list on the left side (or the content of a crate i.e.). a fast way to switch weapons or maybe replace a HE rocket against an AT rocket.

    starting with this beta the weapon / ammo you had in your loadout disappears when you doubleclick on a new item! Gone. no chance to get it back. So this is really annoying when you doubleclick on a Stinger and you had a Javelin on your back before......because the Javelin launcher will be gone forever!


    if you drop the gear with "drop" button, everything works fine, but this is no option for me because it takes to much time and is not very comfortable to use.

    Could you please fix this?


    No need for Demo Mission, just load this beta or newer, start an MP session and try to change gear by doubleclicking on the new item. You will lose your old weapon and cant be recovered from anywhere.....and no, its not lying around on the ground near the crate.

    every member of my clan with this Beta or newer has the same Problem.

    Please fix this!

    thanks



    EDIT:





    but maybe its exactly the same problem my mates and I are having. Would be nice if any of the developers would have a look at it. thank you

  8. #78
    CWR² Chief Beta Tester OMAC's Avatar
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    Colorado, USA
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    1,522
    Quote Originally Posted by ryan80 View Post
    I have the same problem as below, for example, if my friend wants to exchange his weapon with mine, he will drop his weapon & ammo on the ground and but when i pick them up, my existing weapon will disappear.
    I thought that by picking up a weapon on the ground or body, my existing weapon in my loadout will swap out, but no it just disappears.
    This is a very old issue, I believe. In Warfare, such as in A2 Badlands, your original weapon vanishes if you select (or "buy") another weapon at a captured strongpoint.

  9. #79
    There is still a issue/bug with AI not using their AT weapon if the enemy vehicle crew is turned out (eg: crew on safe/careless mode). Good fix would be if they would use their AT to damage/destroy this vehicle and only shoot with their rifles/machineguns if hit/kill percentage of the enemy crew is above 90%. As player its tricky/"unhealthy" to use AI AT assistance if they don't switch to their AT but instead - shooting with their rifle. Hope that BIS devs do play a little bit more with and against AI - to observe + improve AI behaviour, AI weapon usage and AI threat prioritization ingame.

  10. #80
    Staff Sergeant
    Join Date
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    Quote Originally Posted by OMAC View Post
    This is a very old issue, I believe. In Warfare, such as in A2 Badlands, your original weapon vanishes if you select (or "buy") another weapon at a captured strongpoint.
    OMAC, that's a mission specific glitch. In Badlands or Dogs Of War, both Warfare based missions, the standard USMC weapons are not configured in the mission settings. The bluefor camps/city centers/factories are CDF. Therefore your M4A1 "vanishes" into thin air if you try to buy ammo for it.

    The bug ryan80 reported is a totally different cup of tea.

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