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Thread: Ai skill level

  1. #1
    In my mission, I want the enemy skill level to be that of the 1985 campaign's later missions. However, the lowest skill setting I've seemed to have put for all enemy units seems to make them extremely dumb What skill setting should I use to make them good enough to pose a good challenge, like that in the 1985 campaign? Give me a specific notch on the meter, thanx. Oh, and if I have to change it, do I have to individually go back and change it for all eighty or so soldiers?

  2. #2

    Exclamation

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (SpetsnazWarriorX @ July 05 2002,01:48)</td></tr><tr><td id="QUOTE">Oh, and if I have to change it, do I have to individually go back and change it for all eighty or so soldiers? ***[/QUOTE]<span id='postcolor'>
    Well......Yeah I don&#39;t know an other way to do it.
    About the Skill settings, I think that 75% would come close.

  3. #3

  4. #4
    Why not adjust the AI skill level according to what the mode (cadet, veteran) the player is using.

    This is only possible in Resistance by the way (as far as I know).

    RED

  5. #5
    Yeah, I don&#39;t have Resistance in my possession, so I&#39;m going by original Cadet settings. I just want the enemy AI [including my own men] to pose a good challenge. Not impossible to beat, but just tricky and effecient - like the later Campaign missions. I have a whole map with Shilkas, Spetsnaz, soldiers, M2 guns, BMPs, etc. I just want it to be a challenging mission

  6. #6
    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (RED @ July 05 2002,19:06)</td></tr><tr><td id="QUOTE">This is only possible in Resistance by the way (as far as I know).[/QUOTE]<span id='postcolor'>
    Grrrrrrrrrrrrrrr
    No further comments.

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