I hope you didn't destroy the supplies before waiting for the boat, before which the island should have been secured first. I suppose it may be a bit much to hope that everyone would play it the way I planned, although I made an effort to write a detailed briefing. That being said I may have to reduce the size of a trigger because the AI sometimes like to go for a swim from 100ft cliffs. There should also have been satchels on the boat.
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I should've brought more). We cleared the island but the enemy boat that was suppose to come never showed up so we ended it there.
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copyToClipboard format ["this setPosATL %1;this setDir %2;",getPosATL player, getDir player];

