Hi I have a PVP mission with the basic kill a player who enters the zone for anti base camping. However it kills absolutely everything that enters the area. Including the jets and helicopters flying high over it. So they randomly explode whenever they accidently break airspace. Its kinda funny but pisses the heck out of the pilots. So my question is how do I put a timer on the set damage thing. Or how do I make it for ground units only?
Current opfor defense
call {if (count thislist > 0) then {{if (alive _x) then {_x setDamage 1; hint "Destroying BluFor unit that approached BluFor base!";}} forEach thislist}; false}
Current Blufor defense
call {if (count thislist > 0) then {{if (alive _x) then {_x setDamage 1;}} forEach thislist};false}
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