http://www.arma2.com/beta-patch.php
* some fixes and internal tweaks
BattlEye compatibility: SUPPORTED, enjoy ...
http://www.arma2.com/beta-patch.php
* some fixes and internal tweaks
BattlEye compatibility: SUPPORTED, enjoy ...
Last edited by Dwarden; Jun 29 2012 at 15:55.
RealTimeChat ~ARMA2 in Your browser (w/o Java), RealTimeChat ~ARMA3 in Your browser (w/o Java),
irc.GameSurge.net/ARMA2 (external IRC clients) irc.GameSurge.net/ARMA3 (external IRC clients)
ARMA 3 Feedback Tracker: http://feedback.arma3.com/my_view_page.php
~100k fans @STEAMARMA 2 + ARMA 2: OA + ARMA 3: + ~2k @XFIRE A2:OA
Follow my Twitter: http://twitter.com/FoltynD or my Facebook http://facebook.com/FoltynD
Thanks, Dwarden. Look forward to testing as soon as there's an OKT_NoBlur fix.
Thanks !
Changelog ?
Any chance to see this solved in next patches ?
https://dev-heaven.net/issues/32583
Vote please:
http://dev-heaven.net/issues/23473
http://dev-heaven.net/issues/23028
http://dev-heaven.net/issues/23378
RELEASE ARMA 3 PLEASE !!
After joining in the first MP server, I am getting bad lag in SP and MP. Even after I have restarted the game.
Benchmark E8 from 55fps smooth to 30fps with lag effect.
I cant confirm a performacen drop. I had 26fps with 1.60 and now I get 28fps with last beta on very high default setting.
Your symptoms sound more like a HDD fragmentation problem. It might also help to delete the ArmAOA.cfg and User.cfg and let the game write a new one.
I like to confirm massive performance drops in this beta. After playing roughly an hour fps dropped to 50 percent never coming back up again even when restarting ArmA. Mission is Warfare on Chernarus, fps dropped from around 30 to 15 - 13. Additionally there is alot of script lag and scripts start to produce a lot of errors in the rpt. Overall performance is worse in this beta as well by roughly 10 to 20 percent. After rolling back to beta 94103 and reloading the save game the same scene came up with over 30 fps and stayed there.