First youre missing some things in arma2oa.cfg thats why its complaining but its not critical.
I have these and it works perfectly, so use what you need for yourself
Code:
language="English";
adapter=-1;
3D_Performance=1;
Resolution_W=800;
Resolution_H=600;
Resolution_Bpp=32;
Windowed=0;
viewDistance=3000;
terrainGrid=25;
MaxMsgSend=32;
MaxSizeGuaranteed=1024;
MaxSizeNonguaranteed=256;
MinBandwidth=76800000;
MaxBandwidth=1048576000;
MinErrorToSend=0.001;
MinErrorToSendNear=0.0099999998;
MaxCustomFileSize=0;
Next is your launch line. Why are you not using start script provided with server its much easier that way. Next is CBA. Which version do you use? If you use latest builds then you will need ( for CO ) cba, cba_a2, and cba_oa. If not then its ok. But using latest version of ace and old cba, Im not sure how that will work. Just thinking out loud here.
Make sure you have all keys from addons in your serverroot/keys folder, and only ones you want to allow on your server.
And oh boy you made a complete mess with those directories. I cant frankly see whats where from that output, Ill let Deadfast look into that one.
And I forgot to add...do not use jayarmalib on the server unless you need it for some reason. It wont work on linux, its not needed for acre to run on server.