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Thread: ARMA 2: OA beta build 94103 (1.60 MP compatible build, post 1.60 release)

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    ARMA 2: OA beta build 94103 (1.60 MP compatible build, post 1.60 release)

    http://www.arma2.com/beta-patch.php

    [94049] New: terrainIntersectASL command
    [94049] Fixed: terrainIntersect reverted to ATL
    [94002] Fixed: PlayerId changed for users using Reinforcements or Arma X Anniversary edition to prevent PlayerId conflicts.
    [94001] Fixed: "enableItemsDropping = 0;" now even for MP clients
    [94001] New: moonIntensity command
    [94001] New: sunOrMoon command
    [93989] Changed: When dropping weapon unrelated magazine will not be dropped
    BattlEye support: supported, enjoy!

  2. #2
    What does sunOrMoon do..?

  3. #3
    [94001] Fixed: "enableItemsDropping = 0;" now even for MP clients

    Does it mean that even if server is not running beta,i will not lose my items while swimming ?

  4. #4
    Quote Originally Posted by zamani532 View Post
    What does sunOrMoon do..?
    during sunrise, this value will change from 0 to 1

    ---------- Post added at 02:31 PM ---------- Previous post was at 02:30 PM ----------

    Quote Originally Posted by Qazdar View Post
    [94001] Fixed: "enableItemsDropping = 0;" now even for MP clients

    Does it mean that even if server is not running beta,i will not lose my items while swimming ?
    You should not.

  5. #5
    Why not just make it impossible to lose gear while swimming ?

    I see no reason why soldier should lose gear after swimming !

  6. #6
    Quote Originally Posted by Qazdar View Post
    Why not just make it impossible to lose gear while swimming ?

    I see no reason why soldier should lose gear after swimming !

    Please, send me a video, where you swim with kevlar vest, M16 ,rocket launcher, ammo and backpack and I will make it impossible.

  7. #7
    How do i use this command & where to apply it "[94001] New: moonIntensity command" and what effect will it have on the moon during night?
    Will everything (enviroment) get brighter?
    Thx

    (===========Oleg Kovalev / 3DArtist===========)
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  8. #8
    CWR² Chief Beta Tester OMAC's Avatar
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    Quote Originally Posted by 3DArtist View Post
    How do i use this command & where to apply it "[94001] New: moonIntensity command" and what effect will it have on the moon during night?
    Will everything (enviroment) get brighter?
    Thx
    +1. What is the range of possible values for moonIntensity?

    Iron Front: Liberation 1944 Beta Tester
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  9. #9
    Quote Originally Posted by Dr. Hladik View Post
    Please, send me a video, where you swim with kevlar vest, M16 ,rocket launcher, ammo and backpack and I will make it impossible.
    Well, at least primary weapon ? or add new command that checks if the weapon is waterproof or not (mk17 and ak47 are not affected by water)

  10. #10
    Quote Originally Posted by 3DArtist View Post
    How do i use this command & where to apply it "[94001] New: moonIntensity command" and what effect will it have on the moon during night?
    Will everything (enviroment) get brighter?
    Thx
    It returns how much light you get from the moon. (based on moon phase and position).
    Value can be > 0 during the day, if you can see the moon.

    ---------- Post added at 03:04 PM ---------- Previous post was at 03:03 PM ----------

    Quote Originally Posted by OMAC View Post
    +1. What is the range of possible values for moonIntensity?
    from 0 to 1

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