First of all, I'm very new to Oxygen 2, and have little experience in modelling, but understand the concept.
As my 1st project, I want to make a car, Humvee (Of unspecified model.) and get it ingame, without any textures or any fancy stuff, just a working model with proxies and stuff.
I know how I would go about making the model, but due to a problem I have no yet solved with bulldozer (Not starting up through oxygen.) I have to manually check every little change I make, to make sure the face is right and there are no gaps.
Now, when making a whole low poly car chassis, this is very annoying.
I'm wondering, is there any way to just make a big square, then sculpt it into the chassis, then add all the high poly details with individual faces?
How does BIS make their models?