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Thread: TPWC AI suppression system

  1. #1141
    Quote Originally Posted by Ollem View Post
    Nah.. better try this early Christmas present : tpwcas4.1.zip

    To be officially released within the next days..

    (besides previously mentioned fixes I decided to change embedded tpwlos to only trigger when 'knowsabout' value is less then userconfig parameter value (by default 2.9) - and included server keys)
    Thank you SantOllem!

    Happy Holidays!
    (aka JanMasterson, Fdokal, LoupVert)

  2. #1142
    Hi,

    Firstly, thank you for the great mod!
    Secondly, I've got a question about the following parameter of LOS:
    Code:
    // 14 MINIMUM LOS DISTANCE (M). ENEMIES ARE CONSIDERED "VISIBLE" NO MATTER WHAT, IF LESS THAN THIS DISTANCE.
    tpwcas_los_mindist = 20;
    Does this mean that enemies will be visible in the dark without NV on / on a foggy night / in severe snowstorm / through walls??? / in general in conditions of extremely limited visibility if closer than 20m? The wording ""VISIBLE" NO MATTER WHAT" is a bit confusing.

  3. #1143
    Quote Originally Posted by GvsE View Post
    Hi,

    Code:
    // 14 MINIMUM LOS DISTANCE (M). ENEMIES ARE CONSIDERED "VISIBLE" NO MATTER WHAT, IF LESS THAN THIS DISTANCE.
    tpwcas_los_mindist = 20;
    Does this mean that enemies will be visible in the dark without NV on / on a foggy night / in severe snowstorm / through walls??? / in general in conditions of extremely limited visibility if closer than 20m? The wording ""VISIBLE" NO MATTER WHAT" is a bit confusing.
    Good question: The "NO MATTER WHAT" quote is not really applicable.
    Within the (by default) 20m a unit is considered visible if there is Line of Sight only: so enemy AI needs to look in the direction of the unit, and view should not be blocked by terrain, walls, etc.
    Exception are unit's with good camo like snipers/spotters: the will not automatically be seen withing this range, and especially at night, while being prone and not moving, the range should be less.
    -------------------------------------------------------------------------------------------------------------
    TPWCAS: Singleplayer, Multiplayer and Dedicated Server Compatible AI Suppression System
    - ArmA 2: TPWCAS v4.5
    - ArmA 3: TPWCAS_A3 vb0.1
    MCC - Mission Control Center Sandbox:
    - ArmA 2: MCC v.23-02-2013
    - ArmA 3: MCC v.11-05-2013
    -------------------------------------------------------------------------------------------------------------

  4. #1144
    NEW RELEASE - NEW THREAD:

    Please continue discussion here for details and discussion of TPWCAS v4.1:

    http://forums.bistudio.com/showthrea...43#post2267043

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