(aka JanMasterson, Fdokal, LoupVert)
Hi,
Firstly, thank you for the great mod!
Secondly, I've got a question about the following parameter of LOS:
Does this mean that enemies will be visible in the dark without NV on / on a foggy night / in severe snowstorm / through walls??? / in general in conditions of extremely limited visibility if closer than 20m? The wording ""VISIBLE" NO MATTER WHAT" is a bit confusing.Code:// 14 MINIMUM LOS DISTANCE (M). ENEMIES ARE CONSIDERED "VISIBLE" NO MATTER WHAT, IF LESS THAN THIS DISTANCE. tpwcas_los_mindist = 20;
Good question: The "NO MATTER WHAT" quote is not really applicable.
Within the (by default) 20m a unit is considered visible if there is Line of Sight only: so enemy AI needs to look in the direction of the unit, and view should not be blocked by terrain, walls, etc.
Exception are unit's with good camo like snipers/spotters: the will not automatically be seen withing this range, and especially at night, while being prone and not moving, the range should be less.
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TPWCAS: Singleplayer, Multiplayer and Dedicated Server Compatible AI Suppression System
- ArmA 2: TPWCAS v4.5
- ArmA 3: TPWCAS_A3 vb0.1
MCC - Mission Control Center Sandbox:
- ArmA 2: MCC v.23-02-2013
- ArmA 3: MCC v.11-05-2013
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NEW RELEASE - NEW THREAD:
Please continue discussion here for details and discussion of TPWCAS v4.1:
http://forums.bistudio.com/showthrea...43#post2267043