tpw and crew,
Great job, enjoyed this a lot when I replayed "Delaying the bear" from the A2 campaign last night. Cooper was suppressing the enemy with my AK w/45 rnd. RPK mags while sending another Razor guy to do first-aid
Only one thing bothered me: the machinegunners and snipers seem to be forced too often to get up to crouch or standing to shoot, overriding ASR_AI which makes them go prone while not on the move and in the open. Had a closer look and I think it's caused by this bit of code:
Code:
//IF UNIT STANCE IS UNSUPPRESSED
if ( time >= _stanceregain) then
{
_unit setunitpos "auto";
I'm not sure what's the best way to fix this, don't think I can do anything to prevent it on my end, maybe set up some helper variables if you will add the extra check.
Some notes about my setup: ACE2, ASR_AI (ongoing dev version), TPWC_AIS 3.0 beta. Userconfig:
tpwcas_minskill = 0.1;
tpwcas_reveal = 0; // current ASR_AI already handles this, revealing shooters dynamically based on weapon's sound, ammo and distance from shooter to units hearing it