Hello, I recently noticed that CfgWeapon have a variable called "simulation" just like in the CfgAmmo that changes how the item acts.
And that by adding "simulation = "NVGoggles";" will remove many properties and make the item act as a night vision goggle, where you need to press N and a night vision effect will show up.
Example:
Spoiler:
I just wonder if there a way to edit simulation types or create new ones? And how.
I am asking this because I cannot find this information anywhere.
-Hatifnat
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