Vote please:
http://dev-heaven.net/issues/23473
http://dev-heaven.net/issues/23028
http://dev-heaven.net/issues/23378
RELEASE ARMA 3 PLEASE !!
Sorry, I figured posting it in the suggestions area would mean it would never get looked at and i belived this to be a high traffic thread for developers. Can you blame me? I am considering creating a more in depth topic on this issue in the future in the proper section. For the meantime i just wanted a quick update as i assumed the agressive use of the HDR aperature effect in ARMA II was being looked into already and a fix would mabye be included in a beta patch.
I understand HDR is an integral part of the engine itself but i am sure the use of aperature could be toned down or removed completely (Where the screen darkens depending on where you look). I was born with eyes and I know my pupils contract in daylight but never darken my sorroundings to the extremes that ARMA II does.
there is Image Tone Mapping thread in this very same section of BIForum,
http://forums.bistudio.com/showthrea...-1-61-proposal
feel free to prepare better settings for Reinhard or Filmic, which will work at:
all times of day (i use increments by 30 minutes)
avoid overbright sky when pitch black night or sky being glown before surise / after sunset
sun and moon above horizon ( i test with full moon, half mood, quarter moon, lil moon, no moon)
low altitude sun or moon
shadows not being too bland or too strong
keep shades of grey
keep color vibrance
avoid being too grainy, grey or dark or bright
avoid black sky turn blue when at night
avoid other color weirdness or cutoff
etc.
if it was so easy , i would make better one already
or find (be) someone with expertise on coloring and image toning / photography
to talk about correct values for each daylight hour and variety of possible lighting scenarios
i'm open to discussion e.g. on skype
Last edited by Dwarden; Jun 24 2012 at 18:51.
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Last edited by Dwarden; Jun 24 2012 at 18:51. Reason: fixed it for you
Im trying to apply this patch but it doesnt work, OA (Steam version) still opens at 87580, why is this happening??
It isn't a patch as such, it functions like an addon. Use the shortcut it creates to launch it (the format for the launch line is quite different to vanilla).
Oh, btw there's a sticky thread near the top of this sub-forum that should help you, cunningly concealed by the title "!Beta Troubleshooting, Tips, FAQs"![]()
> Repro:
> - Get in a car in the backseat,and let it drive (ai)
> - Open map then go to units,then gear.
> - Remove items from your inventory to car's gear.
> - Notice that gear disappears.
Unable to reproduce.
What car are you using?
they are arma2oa / arma3-engine oriented. you would do the same if a mod goes that famous.
be glad this is happen now, in terms of multiplayer for arma2/arma3.
best example,what is new in engine and soon in ace2 and not dayz:
http://www.youtube.com/watch?v=MqO47...1&feature=plcp
i am quite happy.