Hi all. Im currently working with Project 82 : Falklands MOD and im designing a few wreck models.
Just a quick question though.. Yes another one, Sorry But how can i add smoke coming out from a memory point?

Such for example, when you put this in a units init box:
Code:
BIS_Effects_Burn = compile preprocessFile "\ca\Data\ParticleEffects\SCRIPTS\destruction\burn.sqf";   burnit =[this, 7, 1, false, true] spawn BIS_Effects_Burn;
Id gathered i would need to use a eventhandler?
PHP Code:
class eventhandlers {
            
init "";
        }; 
But what would i put in the init line?

Regards,
konyo