Hi all. Im currently working with Project 82 : Falklands MOD and im designing a few wreck models.
Just a quick question though.. Yes another one, SorryBut how can i add smoke coming out from a memory point?
Such for example, when you put this in a units init box:
Id gathered i would need to use a eventhandler?Code:BIS_Effects_Burn = compile preprocessFile "\ca\Data\ParticleEffects\SCRIPTS\destruction\burn.sqf"; burnit =[this, 7, 1, false, true] spawn BIS_Effects_Burn;
But what would i put in the init line?PHP Code:class eventhandlers {
init = "";
};
Regards,
konyo
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But how can i add smoke coming out from a memory point?
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