So these functions are currently the ONLY way to import/export data from a running server to an external program such as a sql database for stats saving in RPG missions etc..
This is very poorly thought out, it does not work under linux...
Could you implement some other way to communicate with the server? Like a tcp socket with authentication that only listens to localhost and is able to import/export data or even script code?
Any other ideas on how to implement stats saving on a server running with linux??
---------- Post added at 09:30 PM ---------- Previous post was at 09:25 PM ----------
Oh and now you may want to ask, why we run our server under linux?
We have a server control interface as well as anti-hack scanner implemented, as well as a few other things.. It could all be done under windows too I suppose, but it would require alot more work.. I also compared the performance linux/win and it was pretty much identical..