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Thread: Will Arma 3 be better optimized

  1. #101
    I am sure with our help,Arma 3 will run and perform just fine in a wide range of PCs,considering the upcoming Community Alpha of course.

  2. #102
    Quote Originally Posted by tremanarch View Post
    you cant bake a cake in 1 millisecond with 10000 cooks..
    This is now one of my favorite quotes of all time.
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  3. #103
    Quote Originally Posted by Shatter3D_S0uL View Post
    I am sure with our help,Arma 3 will run and perform just fine in a wide range of PCs,considering the upcoming Community Alpha of course.
    Don't get too carried away, sure there will be improved performance but anyone serious about playing Arma3 will require PC's with specs at the very least equivalent to those used at E3 2012.

  4. #104
    Quote Originally Posted by tremanarch View Post
    ... you cant bake a cake in 1 millisecond with 10000 cooks..
    The single most astute point ever made on these forums.

    Now, whaddabout 10,000 AI programmers...
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  5. #105
    Master Gunnery Sergeant MavericK96's Avatar
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    Quote Originally Posted by Leon86 View Post
    The low gpu & cpu util seems to be mainly in multiplayer.

    as for cpu utilisation there's also people with i7's complaining they see only about 35% cpu usage, which is 70% in reality because hyperthreading has no use.
    Except I see utilization maxing out at about 50% and I have HT disabled. Soo...

    And yeah, it is mostly in MP, so maybe it's an MP issue then? In any case it is something that should be looked at, that's all I'm saying. I really don't think anyone can make the argument that it's perfect or couldn't use more optimization.

    Quote Originally Posted by Timnos View Post
    Don't get too carried away, sure there will be improved performance but anyone serious about playing Arma3 will require PC's with specs at the very least equivalent to those used at E3 2012.
    Which is a pretty high-end rig, actually. i7 2600K with a GTX 580 IIRC?
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  6. #106
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    Quote Originally Posted by PuFu View Post
    A3 will NOT have a 64-bit binary. It has already been confirmed it will still be 32-bit LAA
    Wow, really?! That sounds really ... well, retarded. Ah well, at least my expectations will be at rock bottom so I can't be disappointed when I buy it.

  7. #107
    why does that sound retarded? they just made an estimation of gains/effort and concluded it wasn't worth it.
    Arma 3 is a twitchshooter
    Needs more rainbow six 1-3

  8. #108
    Quote Originally Posted by Rekrul View Post
    Wow, really?! That sounds really ... well, retarded. Ah well, at least my expectations will be at rock bottom so I can't be disappointed when I buy it.
    "Wow, really?!" 32-bit instead of 64-bit is "rock bottom" for you? I mean, I'm all for a 64-bit game, but most games and applications are 32-bit anyway. And you consider the decision "retarded"? I'm sure there's a legitimate reason why ArmA3 will be 32-bit and not 64-bit.

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  9. #109

    Just don't simplify it

    I'm just scared they're making it easy for everyone by making it "accessible"

  10. #110
    Quote Originally Posted by chiefslapahoe View Post
    I'm just scared they're making it easy for everyone by making it "accessible"
    They have said plenty of times that they aren't simplifying it.

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