Take some explosives, take few Iranians, apply explosives, watch the new action menu, press touch off (10) satchel charges, ???, profit.
Check helicopters for changed flight model, check vehicles for physics, play around at night, play campaign.
Fix settings, try all vehicles, and then check out CTI mode(Hoping the AI is smarter). Then perhaps join my clan peeps in a server if they have bought le game.
Go in the editor and get my self frustrated why I cant get something to work properly from the first timeand hopefully bring it to the public
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oh and fire up fraps and do some video editing with it in sony vegas. and not to forget try the single player campaign which I hope to give me the same feeling as resistance ...
See if ACRE works. :P
Probably going to have to wait on the inevitable ARMA 3 port.
("Easy porting" aside, I'm one of those who'd have preferred a new engine altogether instead of RV4 so as to avoid legacy problems from continually evolving Real Virtuality, but hey, different design goals.)
a map![]()
I hear that! The overcast skies in one of the videos gave me a flashback like that- in-fact the whole 3d clouds feature, should do well in helping to bring that feeling back! ArmA 2 can be stunning at times too, but the new lighting engine is going to be sick!
Wish I was better at world building in this engine... :/
Place a squad of BLUFOR and a squad of OPFOR into the same building and gaze in amazement at the improved AI reactions.