I know that there are a lot of schools in the United States that have game design programs. I'm not sure about Mexico though.
I know that there are a lot of schools in the United States that have game design programs. I'm not sure about Mexico though.
Regarding Mexico in particular, naturally, there should be at least 1 game development-related school. The more, the better, of course.
Here's what Mr. Google found on a quick search: http://www.gamecareerguide.com/schoo...ion_school.php
Making perfectly connected and extremely smooth animations for Arma 4 FTW!![]()
He he. Just make a decision in what position you are mostly interested. And then its very simple. Forget about sleep, family, beer and work, work, work, work. And another very important thing, you must have a good nervous system. Because 80 - 90% of time you will be in overstress.
Mexico? You can try search ways to enter San Francisco Academy of Art University (http://www.academyart.edu/). But its not about programming positions.
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"At home among strangers, a stranger among his own."
Here in Oz we have the Academy of Interactive Entertainment, they specialise in educating people to make games. I believe they just opened a few branch campuses in the US, you can also study an entry level course online (kinda pricey though) if your looking for anything diploma level or higher you'll need to get to one of their schools.
However at this stage focus on your maths and physics if you want to be a proggrammer or an artist (trust me you'll still need them).
Apologies to any watching Mods for sounding like an ad
Very true for MANY different industries.
I work in a high tech industry and can tell you the Tradesmen and those without a trade but great experience can earn twice as much as a Uni grad. even 5-10 years out of school.
EXPERIENCE and a portfolio counts a HUGE amount towards getting you a job and recognition.
Smart employers know a piece of paper saying you passed some courses doesn't always make a valuable employee.
Self taught and group learning through Mod'ing and making Addon content (including Missions) is the a very logical way to get well ahead of your peers and make yourself attractive.
"If you see the flash..it's already too late" Game2 Has arrived!
Call911's ArmA Xtreme
TS3...chicago.jestservers.com:7041
You do not need any qualification to join game studios, I'm on apprenticeship as QA for MMORPG game, why apprenticeship? to get some skills then get a job.
Spend your weekends on thing u like to do, 3D Modeling, Level Design or if your good graphic designer, do your self a portfolio and CV, skill your self!
And of course you need to know Czech I guess :P since you will live there, well If it would be me I wouldn't have a problem, Polish... Czech... we are like one same language, well nearly xD
1) Education - Get as much college time as you can. When it comes to a interview for a job position you are generally not the only one applying. Always expect your competition to be better then you.
2) Experience - Have lots of it. When it comes down to a comparison between potential employees, can you or can you not do the required work? How well can you do the work? Do you require supervision or can you operate independently?
3) Samples - Along with the experience you carry you also want to be able to have something to show for it. If you can't show someone on paper or other means that you have experience and can either demonstrator or show proof of the quality of your work then you simply won't get much of a thought for the position.
4) Professionalism - Don't paint yourself as a moron or a kid. Go in there with your game face on ready to present yourself as if you were talking to the CEO. Show that you can handle tough questions and are able to function under pressure.
Now those are the basics. If you have not already done so, you'll want to get familiar with whatever area that you desire to pursue (scripting, modeling, terrain, etc.) and become proficient in it. You don't have to be a duty expert or have a degree in the specific field but always keep #1 in mind, you will have competition and it's always best to make sure you can stand out above the rest.
Each job posting carries a different set of requirements. Do you have to speak Czech? Not always, but position dictates. There's also more to BI then just ArmA, there's also BI Sim with VBS2 which is much like ArmA series but for real simulation purposes. Again, positions carry different requirements and are not always the same.
All of us come from different backgrounds. Some of us spent time in the military, some came from other game companies and others just straight out of college or internship. It all depends on what you have to offer, what can YOU offer to the company that would make the company want to hire you?
Last edited by Vandrel; Jun 18 2012 at 05:44.
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@Vandrel +1 (I wish we had the "Thanks" button here in the forums..![]()