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Thread: I'm looking for Proponents and Opponents of the DAYZ mod.

  1. #131
    Quote Originally Posted by -Coulum- View Post
    Cause theres ZOMBIES!!!
    a)
    In Dayz you have complete freedom.
    b)
    In Dayz you can team up with your buddy and backstab your other one
    c)
    The rpg element of dayz makes it more fun and will keep people coming back for more as they feel more attached to their character.
    These things have existed in other missions since Operation Flashpoint. And in my eyes, you have complete freedom in ArmA2 it's just dependent on the mission you play.

  2. #132
    Master Gunnery Sergeant -Coulum-'s Avatar
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    Quote Originally Posted by Binkowski
    These things have existed in other missions since Operation Flashpoint. And in my eyes, you have complete freedom in ArmA2 it's just dependent on the mission you play.
    I was comparing it to the milsim use of arma.

  3. #133
    Quote Originally Posted by -Coulum- View Post
    I was comparing it to the milsim use of arma.
    Ah, in that case you still have the freedom and all of those features. Now it is just dependent on the group of players that you are with, and how they treat the game.

  4. #134
    Master Gunnery Sergeant -Coulum-'s Avatar
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    Quote Originally Posted by Binkowski
    Ah, in that case you still have the freedom and all of those features. Now it is just dependent on the group of players that you are with, and how they treat the game.
    Well I guess that depends on what you define freedom as. In a milsim mission you can't kneecap a teamate and leave him to bleed out - well technically you can but you would be kicked out of that community awful fast. In a milsim you don't sprint away and try to run and gun. In a milsim you must listen to your squad commander. etc etc Those sort of things limit true freedom is what I mean.

  5. #135
    Quote Originally Posted by -Coulum- View Post
    Well I guess that depends on what you define freedom as. In a milsim mission you can't kneecap a teamate and leave him to bleed out - well technically you can but you would be kicked out of that community awful fast. In a milsim you don't sprint away and try to run and gun. In a milsim you must listen to your squad commander. etc etc Those sort of things limit true freedom is what I mean.
    Understandable where you are coming from. The groups I have played with are not THAT uptight and anal about it. The trick is finding the group that will play the missions that allows you to do that sort of stuff. But trust me, they are out there.

  6. #136
    *cough CTB cough*

  7. #137
    I really love the fact that it's become such a phenomenon amongst newbies. Nothing wrong with that.
    As zombies go I myself prefer the hectic chaos of L4D series.

    Could it be that the transfer to check also the main area of the game comes when they realize the mod is not about zombies but themselves?
    This is a very exciting thing to follow.

  8. #138
    Quote Originally Posted by -Coulum- View Post
    Well I guess that depends on what you define freedom as. In a milsim mission you can't kneecap a teamate and leave him to bleed out - well technically you can but you would be kicked out of that community awful fast. In a milsim you don't sprint away and try to run and gun. In a milsim you must listen to your squad commander. etc etc Those sort of things limit true freedom is what I mean.
    Sounds like your milsim group is still working as if it was 1918 mate.
    The ones I have rolled with value small unit leadership, everybodies opinion, shared squad command roles, and good cheer, even when on serious operations, or when playing a fuck about game for a laugh of a weekday.

  9. #139
    Sorry for the double post, but case in point talking to a mate of mine on steam last night.

    BigAl: ill play dayz not vanilla lol
    Stagler: you and your day fucking z haha
    Stagler: gotta mix it up lad
    BigAl: is the reason i spent 24.99 on arma 2 lol
    Stagler: cant play day z all the time
    Stagler: arma is more than day z lad

  10. #140
    Gunnery Sergeant HKFlash's Avatar
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    With DayZ's current low teamwork, I'll pass it.

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