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Thread: Custom Difficulty

  1. #1

    Custom Difficulty

    I am trying to get my server to run with a custom difficulty setting. I am taking for granted I have to do this using a profile.

    I have created a folder in my Arma2OA directory called Server. In this folder I have a file named "server.Arma2OAProfile"

    This file contains the following:
    Code:
    /*
    iOGC Server Profile
    */
    
    class Difficulties
    {
    class Recruit
    {
    class Flags
    {
    
    Armor=1;		// Gives you improved body armor, tank armor etc
    FriendlyTag=1;		// Displays information on friendly units. ONLY WORKS WITH 'Weaponcursor=0', eg crosshair on.
    EnemyTag=1;		// Displays information on enemy units
    HUD=1;			// Shows you leaders location and your position in formation
    HUDPerm=1;		// Shows HUD permanently
    HUDWp=1;		// Shows Waypoints right after they're ordered to you
    HUDWpPerm=1;		// Shows Waypoints permanently
    WeaponCursor=1;		// Shows the crosshair for your weapon
    AutoAim=1;		// Enables auto aim when you're not looking through your weapon's scope. Also works with crosshair off
    AutoGuideAT=1;		// AT missiles will be automatically guided to their target. If 0, player has to lock onto the target.
    3rdPersonView=1;	// This turns 3rd(third) person view and group leader view on or off. Please never talk of this as "3D view" - ArmA is not an arcade game !
    ClockIndicator=1;	// Displays the clock indicator on the left of your screen when giving/receiving orders like "At 11 o'clock, enemy man at 200 meters"
    Map=1;			// Shows symbols for all objects known to your gruop on the map. This will NOT disable the map itself !
    Tracers=1;		// Displays tracers even of small arms that in real life would not have tracers
    AutoSpot=1;		// If you're close enough to an enemy, you'll report it without right-clicking
    UltraAI=0;		// Enables super AI, hear and see more and increased tactics. This is for both friendly and enemy sides.
    DeathMessages=1;	// Displays death messages i.e. playerA kill playerB
    NetStats=1;		// Displays score board
    VonID=1;		// Displays VON player name in window
    
    
    };
    // These are the skills. Value may range from 0.000000 to 1.000000
    skillFriendly=0.34999999;
    skillEnemy=0.34999999;
    precisionFriendly=0.20;
    precisionEnemy=0.20;
    };
    
    class Regular
    {
    class Flags
    {
    Armor=1;
    FriendlyTag=0;
    EnemyTag=0;
    HUD=0;
    HUDPerm=0;
    HUDWp=1;
    HUDWpPerm=1;
    WeaponCursor=0;
    AutoAim=0;
    AutoGuideAT=0;
    3rdPersonView=1;
    ClockIndicator=1;
    Map=1;
    Tracers=1;
    AutoSpot=0;
    UltraAI=0;
    DeathMessages=1;	
    NetStats=1;		
    VonID=1;		
    };
    skillFriendly=0.44999999;
    skillEnemy=0.44999999;
    precisionFriendly=0.35;
    precisionEnemy=0.35;
    };
    class Veteran
    {
    class Flags
    {
    Armor=0;
    FriendlyTag=0;
    EnemyTag=0;
    HUD=1;
    HUDPerm=0;
    HUDWp=1;
    HUDWpPerm=1;
    WeaponCursor=0;
    AutoAim=0;
    AutoGuideAT=0;
    3rdPersonView=0;
    ClockIndicator=1;
    Map=0;
    Tracers=1;
    AutoSpot=0;
    UltraAI=0;
    DeathMessages=0;	
    NetStats=0;	
    VonID=1;		
    };
    skillFriendly=0.74999999;
    skillEnemy=0.74999999;
    precisionFriendly=0.75;
    precisionEnemy=0.75;
    };
    class Expert
    {
    class Flags
    {
    Armor=0;
    FriendlyTag=0;
    EnemyTag=0;
    HUD=1;
    HUDPerm=0;
    HUDWp=1;
    HUDWpPerm=1;
    WeaponCursor=0;
    AutoAim=0;
    AutoGuideAT=0;
    3rdPersonView=0;
    ClockIndicator=1;
    Map=0;
    Tracers=1;
    AutoSpot=0;
    UltraAI=0;
    DeathMessages=0;	
    NetStats=0;		
    VonID=0;		
    };
    skillFriendly=0.94999999;
    skillEnemy=0.94999999;
    precisionFriendly=0.95;
    precisionEnemy=0.95;
    };
    };
    
    
    // Sets the server default view distance.
    // Render distance is 3/4 of view distance - for 2000 metres, objects will be render up to 1500 metres
    // This maybe overidden by the mission 
    viewDistance=2000;
    
    // Sets the server default terrain quality. Very High:10, Low:50
    // This maybe overidden by the mission 
    terrainGrid=15;
    
    // EOF
    My server shortcut target line looks like this:

    Code:
    "C:\Program Files (x86)\Steam\steamapps\common\arma 2 operation arrowhead\ARMA2OASERVER.exe" -config=server2.cfg -maxmem=2047 -profiles=Server -name=server -mod=@CBA;@CBA_A2;@CBA_OA;@zeu_AI;@lingor;@lingor_units
    For some reason the changes I have made to the profile do not take affect in game. What is it I have done wrong?

  2. #2
    Stupid question but: did you change diff. mode (veteran or regular)?
    But as default server will check for that file in a folder called player, at least it's how it's done on Nix. Remember, whenever you decide to change default folder structure, you'll need to update/correct this in all your config files to reflect it.
    I'm Norwegian, what's your excuse?

  3. #3
    Yeah I have changed the mode. I managed to get it to disable the crosshairs now but cant stop the auto spot feature. I am using my modified Regular difficulty setting.

  4. #4
    Well, try veteran, autospot is disabled by default if I remember correctly.
    The best way to learn modifying this stuff is:
    1 Play all modes to be sure what's available and what's not. Both by default and editable.
    2 Find the mode that suits you best, will probably require only minor (or at least less) changes to that mode.
    3 Change ONLY ONE value each time, play, test and see if it give desired results. If not, set it back and try another one likewise.

    I know it's boring, but that's what required if you ain't 101% sure about what you're doing or what you want.
    Last edited by Overlord; Jun 10 2012 at 16:52.

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