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Thread: ARMA 2: OA beta build 93586 (1.60 MP compatible build, post 1.60 release)

  1. #21
    Quote Originally Posted by ArmAriffic View Post
    Hopefully the performance issues will be fixed too.
    ???

    I actually gained a couple FPS with this particular build... Only had limited testing so far but no LOD issues here, will test more later tonight.

    System:

    - Intel Core 2 Duo E6850 @ 3.40 GHz
    - 4 GB RAM @ 1066 MHz
    - nVidia GTX 260 896 MB (Driver: 191.07 WHQL)
    - Windows XP Pro

    Command line parameters:

    -mod=Expansion\beta;Expansion\beta\Expansion -nosplash -profiles=d:\games\ARMAII~1\ -maxmem=2047 -bepath=client1 -name=KeyCat

    Using:

    A2(DVD)+OA(DVD)+BAF(Sprocket)+PMC(Sprocket)

    /KC

  2. #22
    Note that Suma said on Dev Heaven that this build should be considered "broken" in the LOD department. We'll have to wait for the next beta for the proper fix.

    Hopefully today.
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  3. #23
    Master Gunnery Sergeant ArmAriffic's Avatar
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    Quote Originally Posted by KeyCat View Post
    ???

    I actually gained a couple FPS with this particular build... Only had limited testing so far but no LOD issues here, will test more later tonight.

    System:

    - Intel Core 2 Duo E6850 @ 3.40 GHz
    - 4 GB RAM @ 1066 MHz
    - nVidia GTX 260 896 MB (Driver: 191.07 WHQL)
    - Windows XP Pro

    Command line parameters:

    -mod=Expansion\beta;Expansion\beta\Expansion -nosplash -profiles=d:\games\ARMAII~1\ -maxmem=2047 -bepath=client1 -name=KeyCat

    Using:

    A2(DVD)+OA(DVD)+BAF(Sprocket)+PMC(Sprocket)

    /KC
    Prolly different for different systems, I lost 5-10 FPS this beta.
    But as MadDog said this beta is broken, so... yeah...
    Spoiler:

  4. #24
    Yep this one was bad one. Its rolled back on SU. Examples below.

    http://i.imgur.com/uM7TF.jpg
    http://i.imgur.com/HEYS9.jpg


    That and seeing head trough helmets, and berets. Only shift '-' flush could fix it but just until next swithc of screens ( enter/exit vehicle, switch from 1p/3p and v.v. ) even for a moment.

    I have dual core too and seems to me I got slight fps gain too, but a bit higher vram usage.
    Last edited by _MaSSive; Jun 8 2012 at 06:45.

  5. #25
    I have LOD problems with this, models stay low polygoned/white textures and stuff, was all fine with previous beta patch.
    >>>>Check Out<<<< my little "Arma 3 Optimization Tweaks", if you want best balance between quality/performance!

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