Ok, it's official. I'm a dumbass. I've been looking at examples (from BIS and talented modders) of both models and config files. I have created a large number of enterable buildings (which work with ACE weapon mounting ("shift - space") and include the ability to step out ("v") through the windows.
All the buildings are low poly for fast gameplay.
The problems are multiple but the biggest are:
1. ALICE/CIV modules don't appear to work at all (neither does tpw's houselights (which are great btw))
2. When destroyed, buildings sink straight into the ground in a fraction of a seconds and do not produce any smoke effects
3. I can only get steady/blinking lights to work on only one building at a time
I have tried to replicate everything I've seen in models that work and have even gone so far as to rename a config that works and place the information that works with the name and model location with my information.
As soon as I figure these buildings out, I will be able to release my MCAGCC 29 Palms map that I've been working on (intermittently) for the last several years.
Please, will someone that is smarter than me please help me figure this out? I'd really like to release the island in the very near future.
I've uploaded the code here: http://codeviewer.org/view/code:26e7
If desired, I can send a PM with a link to a zip of the buildings/config (unbinarized and open).