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Thread: Final Fantasy RealTime Tech Demo

  1. #1
    Gunnery Sergeant Phantom Six's Avatar
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    Final Fantasy RealTime Tech Demo

    Tech demo for final fantasy I came across as I lurk around some forums



    What do you guys think?
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  2. #2
    Looking like that AND playable in realtime.... probably not.

  3. #3
    This video is from a Square Enix Real Time tech demo to demonstrate the capabilities of their new, "Luminous," engine. The Luminous engine is described by Square as an engine for next-gen games, so while we won't be seeing graphics in games like this for a while, the possibility of games looking this great in the future is pretty unreal. The tech demo follows a Final Fantasy motif, and definitely blew me away when I watched it. Check out the video for yourself, and let us know what you think!
    @TOP it is not a tech demo for final fantasy. It is a tech demo for a future game engine.


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  4. #4
    It is realtime. There's another video where the speaker stops the clip, turns around the characters, make adujstments to the beards of one guy live, etc... then keeps on playing the clip.

    Most impressive stuff.

  5. #5
    Chief Warrant Officer mrcash2009's Avatar
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    These tech demo's make me laugh, I always think "Hmm, thanks for a 3d artist short film animation I hope he gets paid well and a good career in the business, now back to playing a game ...".

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  6. #6
    Quote Originally Posted by EricM View Post
    It is realtime. There's another video where the speaker stops the clip, turns around the characters, make adujstments to the beards of one guy live, etc... then keeps on playing the clip.
    Most impressive stuff.
    Heavily scripted and carefully designed cutscenes and closed environments maybe, but not in an actual open game.
    and as you say. He stops it before making those adjustments.

    Post the video.

  7. #7
    http://www.youtube.com/watch?v=Q9xhFpuIMX4
    Hard to understand him though.

    Got to take these tech demo's with a pinch of salt as there is no computation for game elements like AI or controls etc.
    Also keep in mind that even if it plays back in realtime there are usually lighting pre-calculations saved or need to be done before it will play.

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