Hello Everyone, Thanks for your time for clicking on this thread!
The main thing in Arma 2 which made many of us annoyed was 2 things. One was no matter what PC you had even if you had the best PC on the market, at some point you would be down to 30 Frames Per Second, and the reason for this is Arma 2 is a 32-Bit Application and therefore can only use 2047mb / 2.0gb of ram at one time, of course arma is very big with ram as it has to render a lot of AI and Vehicles at one time. Also the movement especially in Close Quarters was very Non-Fluent for example you could easily get stuck on a door when exiting a building or even get stuck on a small piece of rock when walking around.
With 30 fps and this non-fluent movement in Close Quarters battles it made the game seem all clunky and hard to use.
Now i have searched around but i have not got much more of an answer then "The Netcode is being optimized". I realize that no one can know for sure what Arma 3 is like as they have not played it yet, however does anyone know of anything the developers had said to suggest the direction Arma 3's Optimization and Fluent Movement is going?
To give some example of what i mean;
I have
12gb of DDR3 Ram
2 x Nvida 580 in SLI
i7 processor over-clocked at 4.8ghz x (6 Cores)
2 120gb SSD's
Every single game i play, i will get over 90fps and it would barely go under that. On Arma 2 i can easily get to 30fps and sometimes even 25fps. Ive tried many optimization techniques yet it seems the game just eats a lot of frames, probably due to its ram limit.
So my question is what do you think about the Optimization in Arma 3? Do you think it will be improved? Do you think that we will still get these FPS's? Do you think the fluent movement will be improved?
Thank you all very much for your time!
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