really hoping for ACR lite minus maps ( which are very forgettable ) to be included in 1.63
Lol, something funny... I told my self that today I will reinstall the whole game to remove ACR Lite - guess what, It's not needed in the Control Panel there is option to remove only the ACR Lite version. Bohemia Interactive thanks for this good news.
To upload ACR lite to a server I installed it after I already had installed ACR full. ACR full installs a new folder "ACR" in your Arma 2 directory (as do BAF and PMC), which has to be loaded as a mod if you load any other mods. ACR lite is installed to the folder "common" (again same as BAF lite and PMC lite) and does not need to be activated.
I love the re-introduction of the "driving crosshairs" in the vehicles, helps driving by mouse. However, THE AI IS TERRIBLE!. I've ragequitted three times now and I'm at the second campaign mission. In the first mission my units clutter together, don't move after disembarking, and in the second mission, AI driving is very poor.
*enemies come into sight, I open fire*
*Driver rams a tree, stopping a multi-ton APC dead in it's tracks*
"FORWARD! OVER THAT DAMN THING!"
*second missile impacts*
"REVERSE, REVERSE! get out of here!!"
*driver backs away like he's parallel parking between two Ferrari's
*third missile impact, end.*
Also, I noticed you can ram over trees with the 8X8 in the second mission, without the gun taking damage. A minor something to consider for ArmA 3?
ArmAScript Examples & Demo Missions - Updated!
In the first mission I did have that thing where one of the AI suddenly decides to not follow any order after giving the disembark command, had to run him over with the Landrover. "where are you?" ---- DIE!!!!!!
Vote for these Bugs
Sorry, more specificly: You can batter down trees with the 8X8's mounted weapon without it taking damage!
I was getting pulled to the right time after time when driving trough a forest. when switching to third person, I noticed the barrel pointed to the right-hand side. khehehe