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Thread: Army of the Czech Republic DLC

  1. #1111
    Quote Originally Posted by kylania View Post
    Yeah ACR is strange. If you're gonna use any mods, you need to load ACR as a mod. If you're not using mods (just default games and DLC) then you don't. So... always load ACR as a mod.

    Code:
    -mod=ACR
    Are you suggesting that ACR can mess up other mods? Or just that running mods will mess up ACR?

    And how does one run (the Lite version of) ACR as a mod using SixUpdater?
    My Chernarussian Civil War SP missions:
    Enfilade Ambush
    Autumn Siege

  2. #1112
    Master Gunnery Sergeant b00ce's Avatar
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    Quote Originally Posted by maturin View Post
    And how does one run (the Lite version of) ACR as a mod using SixUpdater?
    I have Steam ArmA and ACR Lite, I don't have ACR listed as a mod and it runs just fine with Six.

  3. #1113
    really hoping for ACR lite minus maps ( which are very forgettable ) to be included in 1.63

  4. #1114
    Lol, something funny... I told my self that today I will reinstall the whole game to remove ACR Lite - guess what, It's not needed in the Control Panel there is option to remove only the ACR Lite version. Bohemia Interactive thanks for this good news.

  5. #1115
    To upload ACR lite to a server I installed it after I already had installed ACR full. ACR full installs a new folder "ACR" in your Arma 2 directory (as do BAF and PMC), which has to be loaded as a mod if you load any other mods. ACR lite is installed to the folder "common" (again same as BAF lite and PMC lite) and does not need to be activated.

  6.   Click here to go to the next Developer post in this thread.   #1116
    Quote Originally Posted by Paintface View Post
    really hoping for ACR lite minus maps ( which are very forgettable ) to be included in 1.63
    Thats technicaly not possible. ACR need both Arma2 and Arrowhead data. Lite data cannot be included in Arrowhead patch. You have to download ACR LITE data separately.

  7. #1117
    I love the re-introduction of the "driving crosshairs" in the vehicles, helps driving by mouse. However, THE AI IS TERRIBLE!. I've ragequitted three times now and I'm at the second campaign mission. In the first mission my units clutter together, don't move after disembarking, and in the second mission, AI driving is very poor.

    *enemies come into sight, I open fire*
    *Driver rams a tree, stopping a multi-ton APC dead in it's tracks*
    *missile impacts*
    "FORWARD! OVER THAT DAMN THING!"
    *second missile impacts*
    "REVERSE, REVERSE! get out of here!!"
    *driver backs away like he's parallel parking between two Ferrari's
    *third missile impact, end.*

    (ffffuuuu!!)

    Also, I noticed you can ram over trees with the 8X8 in the second mission, without the gun taking damage. A minor something to consider for ArmA 3?

  8. #1118
    Quote Originally Posted by Codarl View Post
    I love the re-introduction of the "driving crosshairs" in the vehicles, helps driving by mouse.
    I absolutely hate that system. If your mouse sensitivity is low enough that it takes you 10 hours to turn from left to right it might be OK, but in order to be effective in combat mine is high enough that trying to drive with the "I point to make go the car instead of turning the wheel! Derp!" system means any slight movement ends up being a full wrench of the steering wheel in that direction. I turned that nonsense off right away.

  9. #1119
    Quote Originally Posted by Codarl View Post
    Also, I noticed you can ram over trees with the 8X8 in the second mission, without the gun taking damage. A minor something to consider for ArmA 3?
    I have noticed that wheeled vehicles in general seem to take a lot less damage from crashing. The Stryker MGS, which was previously very prone to spontaneous combustion upon contact with anything, now seems to take a lot more abuse. I spent a few minutes ramming it into walls, rocks and trees and didn't loose any wheels. Anyone else notice this?

    ----------------------------------------------


    In the first mission I did have that thing where one of the AI suddenly decides to not follow any order after giving the disembark command, had to run him over with the Landrover. "where are you?" ---- DIE!!!!!!
    Vote for these Bugs
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  10. #1120
    Sorry, more specificly: You can batter down trees with the 8X8's mounted weapon without it taking damage!

    I was getting pulled to the right time after time when driving trough a forest. when switching to third person, I noticed the barrel pointed to the right-hand side. khehehe

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