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Thread: Footsteps SFX issue

  1. #1

    Thumbs down Footsteps SFX issue

    Got the game may 27th. Since I first started playing I noticed that while playing in single player as a foot unit (infantry ect.) the footstep SFX while running seem to be the wrong sound. My guess is I'm having some sort of error where the side stepping SFX is mixed up with the running SFX. This is driving me crazy because it sounds like my character has little tiny baby legs kicking away at ridiculous speed, shuffling along taking like 20 steps per meter that I run. It made me laugh at first because it sounds kind of comical almost, but now it's just really annoying me while playing the game. I have uploaded an update off steam before playing the game once, and after the lengthy wait time for the download I was disappointed to see that while some sound issues had been corrected and/or changed, this one is still there... anyone else having this problem??

  2. #2
    Quite curious issue you have here, I have not noticed this at all. Have you attempted to remove the sound files from the game directory and letting Steam update the game to replace them? Might it be possible that one of the sound.ifa files is corrupt
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  3. #3
    Hello there

    My footsteps seem horribly loud in comparison to other effects, but they are at the "normal" speed.

    (It's unlikley so forgive me, but you havnt hit the + key have you? this advances time a little and can display the symptoms you describe)

    rgds

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  4. #4

    Post

    Thanks for the advice Vandrel, I'll give that a shoot and post what happens for anyone else. (remove files and let steam update). I'm surprised no one else has had this problem, I'm just unlucky in this case I guess. I have read at least one other post online of someone hearing the same foot step error. Oh, and yeah I did not press the time compress button . It does happen to sound like it is in X4 time when in X1 by the sound of the footsteps, but I think that is unlikely the error. What I am experiencing at this point is that only the Pilots on the ground running are the only unit with the normal footstep sound effect, but only in single player, in multi player it sounds normal... very odd

  5. #5
    Yep have this myself sometimes op.

    It happens sidestepping at walking pace I think only on certain surfaces (building).

    Sound of footsteps is about 4x faster than it should be.
    always gives me the impression of the cartoon tip toe animation on Tom and Jerry Cartoons. lol

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  6. #6
    Does this happen in specific areas of the terrain or just at random?

    If specific areas of the terrain then this could be related to a possible error in the surface masks for the terrain

  7. #7
    Gunnery Sergeant KBourne's Avatar
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    Quote Originally Posted by Vandrel View Post
    Does this happen in specific areas of the terrain or just at random?

    If specific areas of the terrain then this could be related to a possible error in the surface masks for the terrain
    This happens on random moments and mostly when you have been running once also when going uphill or being in trenches, but i try not to pay as much attention to it however it might be nice if it gets fixed doh

    Is anyone here able to make a video of it? I can tape the video but I don't have a good connection enough to upload it to YT at the moment

    kind regards
    Last edited by KBourne; Jun 12 2012 at 14:45.

  8. #8
    Quote Originally Posted by KBourne View Post
    This happens on random moments and mostly when you have been running once also when going uphill or being in trenches, but i try not to pay as much attention to it however it might be nice if it gets fixed doh
    Might be nice?

    I gotta side with the thread starter here, been noticing it too, almost anytime i start the editor.
    Worst situation is in houses with wooden floor, sounds awful and mostly makes me just quit.

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  9. #9
    I'm getting this also. All my footsteps are 3 or 4 times too fast, making for a rather annoying effect. I have only used the editor so far, so all my results are in the editor preview mode.
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  10. #10
    Fixed, will be included in the next patch. Please, close the topic =)
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