I have started on a new geometry for my model at the basic stage, in an external program. I exported it to .3ds format, imported it in Oxygen and ran the viewer. I noticed some wierd effect on the faces of my model - like holes, or slits as you might call them, interuppting with the dynamic shadow effect. Here are some pictures of it:
http://desmond.imageshack.us/Himg819...pg&res=landing
http://desmond.imageshack.us/Himg856...pg&res=landing
The effect close up:
http://img194.imageshack.us/img194/3...6031749591.jpg
Why is this happening? What can I do to stop it?
All helpful feedback appreciated.
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