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Thread: First impressions

  1. #11
    Quote Originally Posted by ProfTournesol View Post
    That's really strange. I don't face those issues that much, isn't your CPU overloaded ?
    Not likely. It's a brand new i7 8 cores. I normally used a secondary comp as dedi when running warfare but my new rig can handle it single handed with 64 AI teams (A2). The tests I did in IF was small scale with 3 teams (20+ units) on each side.

  2. #12
    Quote Originally Posted by Fenrisulven View Post
    Not likely. It's a brand new i7 6 cores. I normally used a secondary comp as dedi when running warfare but my new rig can handle it single handed with 64 AI teams (A2). The tests I did in IF was small scale with 3 teams (20+ units) on each side.
    No problem with ArmA2 with the same comp ?

  3. #13
    A2OA runs like a dream on this rig. So you don't have any AI issues with IF? That is indeed very interesting, if true.

  4. #14
    Quote Originally Posted by Fenrisulven View Post
    A2OA runs like a dream on this rig. So you don't have any AI issues with IF? That is indeed very interesting, if true.
    Well i have some CTD from time to time, but i don't experience major lack of AI reactions, apart from the fact that the weapons are much less accurate than modern ones (wounding soldiers more than killing them), or under heavy CPU load. I didn't test 1.02 much, i must say.

  5. #15
    Quote Originally Posted by ProfTournesol View Post
    Well i have some CTD from time to time, but i don't experience major lack of AI reactions, apart from the fact that the weapons are much less accurate than modern ones (wounding soldiers more than killing them), or under heavy CPU load. I didn't test 1.02 much, i must say.
    That is interesting actually. I sincerely hope I didn't jump the gun on this one, but considering A2 runs so well I don't think I did. Maybe I will stick around and see how IF develops, and do some more tests. I like some of the features in IF but that only makes it worse because without a proper way to play with all these new toys it just feels like a wasted opportunity to make something truly amazing with this engine.

  6. #16
    The only major problem now is random CTD, other than that the game is playable (and there is a loss of fps when a vehicle is shot at for the first time, idk if it's a physix issue or not). I've had great fun playing coop, but there is a lack of servers tough. About the editor unfortunately there is no templates but if you are coming from arma you shouldn't have troubles creating your missions.

    The bird respawn just mean that there is no respawn it's one of the best way to play coop, but seriously, only 2 or 3 coop missions ! That's not enough.

  7. #17
    Hello there,

    Mostly everything works fine for me, no uber settings of a rig but the game (mostly) ticks along nicely. Ive had a couple of hangs and ctd's but nothing to write home about.

    I find the AI is either idiotic or super elite just like OA (also there are improvements).

    MP is where i usually hang out and besides my style of missions (coop) being limited there are more SP missions coming out every day. Just gotta get them on the servers.

    The campaign for me is very lacklustre so instead i play SaOk's dynamic mission for my SP thrills.

    The game isn't perfect but I don't believe its as flawed as some say it is. If it were the player numbers surely would be low online?

    Lastly like Arma IFL has a dedicated following and we like to help, so on that note have you checked to see if your vram is reported correctly? A few folk have noticed performance improvements when fixing those values in the if config.

    Rgds

    LoK
    Some of my new and old 3d work
    www.snowdriver.com

  8. #18
    Quote Originally Posted by orlok View Post
    Hello there,

    Mostly everything works fine for me, no uber settings of a rig but the game (mostly) ticks along nicely. Ive had a couple of hangs and ctd's but nothing to write home about.

    I find the AI is either idiotic or super elite just like OA (also there are improvements).

    MP is where i usually hang out and besides my style of missions (coop) being limited there are more SP missions coming out every day. Just gotta get them on the servers.

    The campaign for me is very lacklustre so instead i play SaOk's dynamic mission for my SP thrills.

    The game isn't perfect but I don't believe its as flawed as some say it is. If it were the player numbers surely would be low online?

    Lastly like Arma IFL has a dedicated following and we like to help, so on that note have you checked to see if your vram is reported correctly? A few folk have noticed performance improvements when fixing those values in the if config.

    Rgds

    LoK
    You may be right. Perhaps it is more about the mission design than the AI code. In that case AWAR messed up and especially with Blitzkrieg. I still got some awkward AI behavior on simple test missions though. It's too bad I don't have the patience to make missions these days. DAP if you read this and have IF. We need some of your excellent Battlefield - Conquest missions. Those are still my favorites for a quick SP fix in OA
    Last edited by Fenrisulven; Jun 3 2012 at 21:28.

  9. #19
    Yes this is a good game, but maybe released a little too early. Still, would be even better if it were compatible with the Arma 2 stuff.
    Never mind perhaps in the future..

  10. #20
    I would to give my impress as well. First time I do it for this game, but I am really frustrated at the moment.
    I am a veteran also of BIS games, started with OFP and I have 500+ hours on Arma2, I 've customise mods (not good enough to produce one), and build my mods setup to produce the best SP experience possible (in MP you have to accept not using your favourite mods for compatibility reason, thus I don't do MP much).
    I've bought this game because I love everything about what's running on RV, and the models seemed (and are) top notch.
    The game is running fine now I bought a i7 2600k CPU being the main bottleneck for IF (much more than OA) but CTD happens much of the time, and the campaigns are almost unplayable for the following reasons :
    - Once you manage to get rid of texture popping than cause CTD as soon as boot camp, you have language switching for some reason.
    - The cutscene are bugged, I never saw the end of the german missions as it always miss something or someone. If you lose too many men on the last german mission, there's no way you can finish the mission or be reinforced (mission design fault). To congratulate me for finishing the campaign, I had a cutscene on a tree forever and nothing happend.
    - There's no recoil on rifles, the sounds are weak. You don't feel anything with a carbine in your hands.
    - I had the bug sound when you die in a tank and change position.
    - The AI is useless, they do nothing and when they do, you regret the previous state.

    SP missions non-existent for now complete the impress the SP part of the game is wasted.
    MP I tried, it's Evolu-mess like always with evolution because that's the only mission who is played public, but for the most part when you find a server with people, you don't encounter the SP bugs as it much simplier by design.

    So far, the ones that deny the bugs of the game are MP players, and I understand why.
    To conclude, the game has potential but the modding policy isn't a good signal to see enhancements anytime soon.
    For now, I regret to have bought the game.

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