Excellent game but I agree with most here. IF desperately needs a Warfare Module or similar for better SP and coop playability on larger maps. That's it.
Did I mention it needs warfare?
Excellent game but I agree with most here. IF desperately needs a Warfare Module or similar for better SP and coop playability on larger maps. That's it.
Did I mention it needs warfare?
I also am looking forward to this. There is a DUST CTI on the forums released — but I always have perfomance issues with DUST. A normal (BIS) style CTI/warfare would be nice.
As it stands at the moment though I think there isn't the assets for HQ buildings with IF. Maybe we will have to wait for AWAR to release these?
Hullo there
I've been playing Dust II and whilst groovy it does seem a bit....empty and sterile. I think this is down to the limited units and definite lack of air power and civvies etc.
But on the other hand I've had no slow downs (other than those caused by JIP/disconnects). So it's definitely worth a whirl and most likely mature over time.
rgds
LoK
Some of my new and old 3d work
www.snowdriver.com
Check out my Dynamic Baranow
Low FPS and GPU usage in multiplayer? Vote it up http://dev-heaven.net/issues/26297
My Dynamic Baranow mission (IFL44) http://forums.bistudio.com/showthrea...ynamic-Baranow
Hells Gates, a Dynamic Normandy I44 mission http://forums.bistudio.com/showthrea...4-(SP-Co2-Co3)