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Slatts & HydroPump - Brothers in ArmA since 2002
"...to boldly go where no one has gone before."
Steam ID: Click me! | Origin ID: MrCharles9206
Right. So now ArmA2 is popular, but it's popular for the wrong reasons. Guys should just chill the fuck out & all. Military gamers are not going to be forgotten.
ArmA's military-simulation elements (armour, damage, detection, targetting, counter-measures) are really pretty slap-dash. Its primary strength and true identity is as an open world sandbox which is the foundation on which both the military gaming and role-playing (including Day Z) have always depended. I actually think it'd be a good thing for BI to focus on the sandbox a little more, if you truly dig the military simulation then you really ought to be using ACE anyway, vanilla systems are just too irritating and inconsistent.
They need to push the realism a little farther, though. Many of ACE's features have to be awkwardly tacked on with scripts because the game doesn't provide a good base.
That said, the most important thing they can do is improve playability of controls and UI (without sacrificing depth) and improving. the. ever. loving. AI.
DayZ got so old so fast anyways...
More customers for BIS product equals better product for us why are you guys always fucking tripping out about it.
BIS isn't going to dumb down Arma for DayZ, if anything it will become its own IP.
*HAF 922 Cooler Master case
*ASUS Maximus VI Gene Republic of Gamers Motherboard
*Intel Core i5 4670k Haswell @3.8ghz
*Corsair Vengeance 8GB DDR3 @1600mhz
*EVGA GTX560 Ti 2048MB DDR5 memory Factory clocked
*Seagate 1TB 7200rpm HDD
*Hannspree 22" Widescreen Monitor 1680x1050 @60hz
On the other hand, maybe Day Z buys us a few more days at the firing range with recording equipment, or an Xaitment license...
It's funny how people running around handing out parking tickets in Chernarus Life or whatever it's called didn't cause this much fuss.