_uniform =
{
_man = _this;
{_man setObjectTexture [((getArray (configFile/"cfgVehicles"/(typeOf player)/"hiddenSelections")) find _x),""]} foreach
[
"eqip_bag",
"eqip_cantin",
"eqip_cape",
"eqip_gas_bag",
"eqip_kar_mags_left",
"eqip_kar_mags_right",
"eqip_knife",
"eqip_meskit",
"eqip_shovel",
"eqip_sheath",
"eqip_tank_crew_cap"
];
_man setObjectTexture [((getArray (configFile/"cfgVehicles"/(typeOf _man)/"hiddenSelections")) find "eqip_helmet"),"LIB\LIB_ger_infantry\data\ger_eqip ment_2_co.paa"];
};
{_x spawn _uniform; removeBackpack _x} foreach
[
p1,
p2,
p3,
p4,
p5,
p6,
p7,
p8
];