Page 3 of 4 FirstFirst 1234 LastLast
Results 21 to 30 of 38

Thread: Compared to MOD I44

  1. #21
    @Blake, thanks for posting that, very good reason, fascinating battle.

    Many non-Europeans think the Western Front was the only European theatre and the Americans took Berlin, that's why.
    Think I have to agree with you there as I personally never seriously got into WW2 til about 2000, but even then never studied it enough to know enough,
    I actually learned about the OstFront through Lib mod 1941 through OFp but further learned about it through RO - Red Orchestra, and since then have been
    fascinated by it, and studied alot of it, Its my preferred front of WW2.

    Hosting Missions for Invasion-1944, Iron Front: Liberation 1944, & Hell in the Pacific

    WarMod Series - Massive Addon & Mod Customizable Compilation Mods for Arma1, Arma2, & Arma2CO
    WarMod | A2WarMod |A2WarModACE | COWarMod | COWarModACE | COWarModI44 |COSLX

  2. #22
    @OP: I pretty much thought the same when it was announced although I was familiar with how good Libmod was for OFP. All I can say is that I find this to be truly immersive (in German campaign now) and it has that 'hook' that makes me want to start it up all the time. The first time encountering tanks in the German campaign was just captivating with shock force waves hitting everything around the target and debris and object clutter actually being tossed around -the feeling of metal on metal really sucked me in.

    Overall (despite bugs/ctd problems) even as the picky gamer that I am -I find this to be very worthwhile and I'd be seriously interetsed in any newer products.
    ~The bearly literate pugilist~

    Force AI to use their proper weapon! http://feedback.arma3.com/view.php?id=8829

    Stop discrimination! Fight for bot rights for them to thrive indoors! http://feedback.arma3.com/view.php?id=8671 -Please revote this! Previous one was mistakenly directed to DevHeaven only!

    Add Distance to Target/Gear Menus: http://feedback.arma3.com/view.php?id=8666

    Spoiler:

  3. #23
    Quote Originally Posted by Günter Severloh View Post
    @Blake, thanks for posting that, very good reason, fascinating battle.


    Think I have to agree with you there as I personally never seriously got into WW2 til about 2000, but even then never studied it enough to know enough,
    I actually learned about the OstFront through Lib mod 1941 through OFp but further learned about it through RO - Red Orchestra, and since then have been
    fascinated by it, and studied alot of it, Its my preferred front of WW2.
    Some of the fighting on the Eastern front involved set-piece collisions between massive amounts of men and material, likes of which have never been seen before and may never be seen again. For example, the Battle of Kursk alone involved command of over 2.5 million men, 8,000 tanks, 5,000 aircraft and 35,000 pieces of artillery (including mortars) between the 2 sides over about a 30 day span in 1943.
    Last edited by MissionCreep; Jun 1 2012 at 19:45.
    System: MSI GT70, i7-36710qm, 16GB DDR3 RAM, 2X64GB SSD RAID, 750GB SATA, Radeon GTX670M GDDR5 3GB, 17" Screen 1920X1080, Windows 7 Pro

  4. #24
    Gunnery Sergeant KBourne's Avatar
    Join Date
    Mar 19 2010
    Location
    Somewhere you have probably never been.
    Posts
    521
    Quote Originally Posted by Günter Severloh View Post
    Lets not belittle I44 because they dont have a dvd you can put your coffee cup on.
    Lets be happy for all these guys that spend almost all their spare time like myself, working on mods,
    so players in the community can have a more profound and much more enjoyable experience with the game if they wish.

    Were all in this together.

    Heres a nice vid by a fan of Lib mod, and I44 mod together demonstrating some Equip in OFP
    here here, they brought us all enjoyment, including IF44 plain and simple ....

    omg the vid, nostalgia

    Quote Originally Posted by MissionCreep View Post
    Some of the fighting on the Eastern front involved set-piece collisions between massive amounts of men and material, likes of which have never been seen before and may never be seen again. For example, the Battle of Kursk alone involved command of over 2.5 million men, 8,000 tanks, 5,000 aircraft and 35,000 pieces of artillery (including mortars) between the 2 sides over about a 30 day span in 1943.
    True the Eastern front had some fearsome battles which where very Important to both the ost-front and the western front, If the Russians would not of been stubborn like they where back then the western front might turned out very different, Fighting on the Western Front involved trench warfare, while on the Eastern Front the war was much more mobile, however a work together between western fronts and eastern fronts was far from true they where different wars in the same time frame but both with a own agenda.

    In the shade of Normandy

    At the Tehran meeting in November 1943, Stalin promised his Western allies to support the coming Normandy invasion with all his might. That is to say, he guaranteed that there would be a formidable attack on the eastern front synchronized with Operation Overlord. The idea was, of course, to get the Germans to move troops from the "Atlantic Wall" to the East in time for the landings.
    http://www.carlonordling.se/overlord.html

    I like the setting of IF44 a lot however I hope when the modding explodes on this game we will also see western front stuff it will make the game more complete, I would like to see IF44 stay at course on the Eastern front let the modders do the other part
    Last edited by KBourne; Jun 1 2012 at 20:12.

  5. #25
    Master Gunnery Sergeant Kommiekat's Avatar
    Join Date
    Aug 3 2009
    Location
    Hong Kong
    Posts
    1,112
    Author of the Thread
    I don't own the game yet, and most likely will but from what I understand, which may be not much....

    One game made from labor of profit
    One game made from labor of love

    Engines are the same in both games.
    Editors are the same in both games.

    The good and the bad such as bugs are most likely the same.

    Textures, hmm.....That's just about creativity, research and skill. I'm sure I44 MOD has pulled that off just as professionally.


    Theater....hmm.....It's only a matter of I44 MOD developers coming up with new maps and mission makers utilizing the maps.

    And why not throw in LordJarHeads sound addon which is completely utterly killer better than what BIS issued with the game and BAM! There ya go.

  6. #26
    Theater....hmm.....It's only a matter of I44 MOD developers coming up with new maps and mission makers utilizing the maps.
    Not really, not a matter, understand that I44 is western front, and LIbmod, sorry IF is eastern front, Im sure you get this by now, but its not a matter of new maps,
    which take alot to build, the eastern front had a different terrain then normandy, having west front soldier be it Germans and Americans and britsh
    dont fit in the scene, the Germans did have the same uniforms, but had different uniforms on the front as well.

    Lordjarheads sounds dont fit the period for sounds, the WW2 guns dont simply have the bang, or pop, or whatever like
    the modern day sounds, the WW2 sounds are different in many ways in proportion to the modern day stuff.

    No pun intended Komicat but a little look into the Ostfront would help you get a better idea of what the Ostfront era looked and sound liked versus the western front.
    My WW1 & WW2 History Site has tons of documentaries on both fronts, as well as over 3000,+ pics of mostly Germans and Russian soldiers, tanks, planes, ect,.
    see here: http://3rdpanzergrenadierdivision.webs.com/
    This is the site I built for my realism unit when we were in RO and DH now just converted to a history media site but the Site needs to be updated.

  7. #27
    I think "Liberation 1944" was chosen for a reason - in the future I'd expect to see some sort of Western Front DLC released. The name and year open themselves up to many possibilities beyond the limited scope of Poland in 1944.

  8. #28
    Quote Originally Posted by Kommiekat View Post
    I don't own the game yet, and most likely will but from what I understand, which may be not much....

    One game made from labor of profit
    One game made from labor of love

    Engines are the same in both games.
    Editors are the same in both games.

    The good and the bad such as bugs are most likely the same.

    Textures, hmm.....That's just about creativity, research and skill. I'm sure I44 MOD has pulled that off just as professionally.


    Theater....hmm.....It's only a matter of I44 MOD developers coming up with new maps and mission makers utilizing the maps.

    And why not throw in LordJarHeads sound addon which is completely utterly killer better than what BIS issued with the game and BAM! There ya go.
    Hullo there

    a few things....

    1. love and profit? Who says that the IFL team are not also doing it out of love? Profit is a "brucey bonus" and they were working on it as a pure mod for a loooong time. Who's to say that the I44 team wouldn't mind making some pennies for their worthwhile efforts? But either of us could be right/wrong or the truth could be in between. A bit of a sweeping statement IMHO. I'd rather say something along the lines that i44 is a hobby enthusiast project whereas IFL is a commercial venture.

    The engines are the same, but core differences have been made especially in the tank damage systems in IFL (or so I believe)

    Bugs? Mostly the same. IFL has eliminated some issues, but bought some of their own to the table.

    Textures/modelling, well, whilst I applaud the current models in i44 at the moment on the whole they just cant compete with the IFL assets. Whether this is down to time/pay/skill etc doesn't really matter. In a one to one comparison, at the moment, overall IFL wins hands down.

    Theatre? new maps are only part of the equation. Equipment, vehicles troop types etc etc

    JSRS? yes, yes, yes. the sounds may not be 100pc authentic, but I love em in conjunction with i44's sounds. Stock IFL sounds are a little flat. (Blastcore is also essential when im playing i44 and id love to see both these mods having an IFL version)

    I can see however how some folk are looking at IFL as "just a mod" but IMHO the game really justifies the price tag and does feel standalone, even with the similarities.

    Lastly, regardless of the fronts they portray, as both games are reflecting roughly the same type of combat (ww2 era) they are somewhat comparable. But we must remember the hobby vs commercial aspects and take them into account.

    Rgds

    LoK
    Some of my new and old 3d work
    www.snowdriver.com

  9. #29
    Master Gunnery Sergeant Kommiekat's Avatar
    Join Date
    Aug 3 2009
    Location
    Hong Kong
    Posts
    1,112
    Author of the Thread
    Quote Originally Posted by orlok View Post
    1.I'd rather say something along the lines that i44 is a hobby enthusiast project whereas IFL is a commercial venture.
    Yes, that's a good way of putting it.

    And yes, I'm sure any modder would love to be paid for their efforts.

    Most likely, I'll buy the game as soon as it gets out here in Hong Kong

  10. #30
    Staff Sergeant raptor90's Avatar
    Join Date
    Apr 14 2012
    Location
    Kerguelen Island
    Posts
    230
    Quote Originally Posted by Kommiekat View Post
    Yes, that's a good way of putting it.

    And yes, I'm sure any modder would love to be paid for their efforts.

    Most likely, I'll buy the game as soon as it gets out here in Hong Kong
    LibMod+Invasion1944=Epic win

Page 3 of 4 FirstFirst 1234 LastLast

Similar Threads

  1. I44 Mod B-17 gunner Script
    By Eaglezero6205 in forum ARMA 2 & OA : MISSIONS - Editing & Scripting
    Replies: 2
    Last Post: May 22 2012, 15:37
  2. I44 Mod trouble
    By Ezekiel1493 in forum ARMA - TROUBLESHOOTING
    Replies: 4
    Last Post: Apr 28 2012, 23:59
  3. Mission for I44 mod (SP)
    By Bejmo in forum ARMA 2 & OA - USER MISSIONS
    Replies: 2
    Last Post: Dec 6 2011, 07:34
  4. Really low FPS with I44 mod
    By TheMantis in forum ARMA - TROUBLESHOOTING
    Replies: 1
    Last Post: Oct 22 2009, 12:57
  5. Question about i44 mod...
    By FHP_Intercepter in forum ADDONS & MODS: DISCUSSION
    Replies: 2
    Last Post: Apr 16 2004, 21:19

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •