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Thread: Video memory

  1.   This is the last Developer post in this thread.   #11

  2. #12
    Quote Originally Posted by Dwarden View Post
    @MessiahUA thanks for such great report
    Unfortunately it is not as structured and organized as I would've wanted it to be, but I'm glad to provide any other additional info, if needed, and I hope this issue will be resolved, because it makes not only IF experience worse, but also Arma

  3. #13
    Quote Originally Posted by Pulverizer View Post
    Yeah I get that same flicker, the sun can make the whole sky flash (epilepsy warning).

    @pvpscene, I will try those fixes next weekend.
    I think what you are seeing there is the old HDR flash - do you have an AMD card running crossfireX? I have started to see this again too after six months clear (happens in Arma too). I used to be able to get rid of it by turning HDR precision down but that doesn't seem to work anymore.
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  4. #14
    is there a solution. In ArmA II - OA I dont have this problems. But in Iron Front I have to battle against the ugly textures coming in over time. The Graphic looks so nice when sharp and hi res, It is so sad that it doesnt work - and I have plenty of memory on my VGA and on my RAM.

    I think that this effect gets more and more over time.

    In the beginning all looks nice, but then when walking around it loads new textures and the older ones get more blurry and more low res.

    I set -maxmem and -maxvram and high priority of the IF Task in Windows.

    This is a little bit an immersion breaker. Yes I admit I like the good textures much! playing with the low res only isnt so much fun for me.

    in the beginning all looks nice and good, in the end more and more low res.

    http://www.youtube.com/watch?v=dyP9z...=youtube_gdata

  5. #15
    I copied most of the config settings from my ArmA2OA.cfg to IF.cfg and most of my graphical problems went away.

  6. #16
    I've installed latest IF patch 1.03 and as far as I understand it is based on 1.62 for OA, but I still have the problem with textures and only one video memory setting - "low". BUT for arma 1.62 fixed this issue... why not for IF?

  7. #17
    The engine versions are different. IF 1.62 is not OA 1.62 (which is newer).

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