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Thread: How to configure multiple controllers

  1. #11
    "Cause the actual patch is way different" // Then the demo will lose the publishers many sales ...

    "You're writing your own helicopter simulator?" // Yes, using XNA, I have done global terrain, fully articulated Apache model, clouds, trees, oceans
    actually I started it because on the DCS forums they say that Black Shark uses realtime finite element analysis for the flight model and to that I say "yarbles"
    I don't have a degree and I learnt maths and physics off Wikipedia yet I can program a working flight model on par with Black Shark in about 2 hours, I know because I did already.
    For ground effects / turbulence from buildings / vortex ring and low speed you just chuck in a few extra forces ...

    What is it you were hoping to get from the game?
    Well I enjoy the sensation of flying, I like to feel the aircraft around me, as an extension of my body, I like both high speed low-flying (taking risks) and just enjoying good speed control and balanced turns etc.
    The helicopter sims that feel good to me include: Black Shark, Battlefield 3, GTA:SA (mostly because the hunter missions are incredibly entertaining rather than the flight model itself), GTA4 (flying under the bridges)
    I don't care for "reality" that much.
    In fact a good simulation has to depart from reality to make it *feel* real, if you just copy reality it won't feel real ... something most flight simmers don't appreciate.
    A good example of this would be the size of a door in a 3D video game ... they are 4 times bigger than a real door, but seem kind of normal in-game.

    So the game concept is good, but the end result is not entertaining - the missions are dull and the helicopters feel like they are made of ... triangles!

    ---------- Post added at 14:01 ---------- Previous post was at 13:42 ----------





    Here some screenshots I have lying around.

    In the game you are a chopper pilot working for a 1984-esque dictatorship.

    Your job is to keep the population under control, quell riots, perform assassinations, hunt people down and spy on people.
    So lots of excuses for entertaining flying and playing with apache-toys!

    I am working on urban environments now using a raytracing trick to draw a skyscraper with 100s of rooms with only 10 triangles.

    Sound interesting?

  2. #12
    Quote Originally Posted by AmazingFactory View Post
    "Cause the actual patch is way different" // Then the demo will lose the publishers many sales ...
    I like both high speed low-flying (taking risks) and just enjoying good speed control and balanced turns etc.
    The helicopter sims that feel good to me include: Black Shark, Battlefield 3, GTA:SA (mostly because the hunter missions are incredibly entertaining rather than the flight model itself), GTA4 (flying under the bridges)
    I don't care for "reality" that much.
    And you can't get that feeling in TOH? Personaly I fly only for that

    Last edited by hon0; May 27 2012 at 13:06.
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    Don't Live on the Edge, Jump off it! ♥♫



  3. #13
    hon0: very enjoyable video!

    you are a better ambassador for the game than the demo ...

    also I get bored having to hunt through PDFs, the Web, forums and options to find things that should be self evident
    I am perfectly capable of working all this stuff out ... I just don't want to in my free time ... too much like work

    (edit) I tried it again today // very enjoyable so far, I must have become negative after setup experiences ...
    Last edited by AmazingFactory; May 27 2012 at 17:52. Reason: positive

  4. #14
    Well check my other videos. Same kind of flying. Execpt for the hind

    also I get bored having to hunt through PDFs, the Web, forums and options to find things that should be self evident
    I am perfectly capable of working all this stuff out ... I just don't want to in my free time ... too much like work
    True. When you start a SIMULATION GAME as (ARMA/TOH), you need some time to configure all you setup perfectly ! And get used to the fly model, balistic etc... But then it's muscle memory and.. Enjoy

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