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the nutcracker

DDDEEEEVVVIIILLLLLLLL

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ok i try to help you :

extract the mission sqm file in a specific (empty) folder , create a new file with .intro or . cain or .eden or .abel at the end , now , you send the sqm file in the XXX.intro , the game system will recognize the file , and you'll can have it in the editor as a saved mission , if in the mission package there is a "sqs" file , send it in the XXX.intro file (it's the neede script .... that's for the sqm type format and editor , but is the mission is already under pbo form , i cant help you

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oneandsix, make sure you have all of the scripts with the sqm file in a folder called Chinook Rope.Intro and run it trough Desert Island.

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