Problem:
I'm in the process of creating a high-rise structure. The building is about 40m wide, 45m deep and 80m high with 18 interior floors. When I have it placed and I view it in-game there's no issues when viewing it from the outside, but when I walk inside (any floor) and walk close the edges of the building, the entire model disappears when looking in the cardinal direction that the respective sides have (N/S/E/W). It only disappears when I'm within something like 2-5 meters (in-game). The height of the structure has no effect on this "occlusion".
I have tried.
Deleting all LODs except the resLOD
Splitting the structure into 4 sections and use them in proxies instead.
Changing resLOD resolution.
So I have looked everywhere for a solution to this and I have tried many different things like, CanBeOccluded = 0 etc.
As a test I created a simple 50*50*1 box (incl. geoLOD+roadLOD), which seems to have the same problem.
I'm hoping that you guys can help me!
Best regards.
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