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Thread: Behaviour of enemy carrier.

  1. #11
    Giveing them a small nudge is one thing, but with the BETA AI as it is now, there may as well be no AI for the player.

    Not only are there pathing issues, but sometimes even the mantas and walrus fail to open fire when they are pointed right at the target with a clear line of fire...............

  2. #12
    Yeah, and last night my repair walrus inexplicably stopped repairing. After I reloaded the map, and docked and relaunched them, it decided to get back to doing its job. Oddly enough, in the same save before that it was working fine. So it is inconsistent.

    But I think we can agree that the physics and stuff is good so they can focus on tweaking the AI to get things good. I am convinced however that certain areas you are MEANT to physical drive past to get around, like last night when I snuck a walrus around some rocks to the back of a base to take out its AA guns. The AI could never get past the rocks but there was a pass there that had to be deliberately placed so that the player could get there but the AI could not.

  3. #13
    Quote Originally Posted by Suranis View Post
    After I reloaded the map, and docked and relaunched them, it decided to get back to doing its job.
    Sounds to me like the "repair ammo" was depleted.
    “Invincibility lies in the defence; the possibility of victory in the attack.” - Sun Tzu

  4. #14
    Unless the save game changed the amount of ammo in the unit, it should have been full up. I had just launched them prior to saving.

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