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Thread: What are sections?

  1. #11
    Just one more consideration. The low section count is especially important in lower resolution LODs, because these are the ones you will have in masses in a scene at a time. You rarely see more than 3 first LODs at a time. Maybe that's why BIS can accept a lot of sections in first LOD sometimes. But I am pretty sure it is very low in low LODs

  2. #12
    Staff Sergeant Double Doppler's Avatar
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    Thanks.

    Which feature affects FPS more: section count or texture size/density?

  3. #13
    Should be the section count. Of course, when you use 2048x2048 for every stone it won´t tune up the fps

  4. #14
    Quote Originally Posted by Double Doppler View Post
    Thanks.

    Which feature affects FPS more: section count or texture size/density?
    Quote Originally Posted by Max Power View Post
    It is generally better to have one large texture map instead of several small ones.


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