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Thread: [SP] Flashpoint: - Instant Action - Dynamic Missions - Release Thread

  1. #1

    Post [SP] Flashpoint: - Instant Action - Dynamic Missions - Release Thread

    Instant Action, Dynamic Missions, Single Player.


    Welcome to the "Flashpoint" series of single player missions by thomsonb

    Latest release V1.23

    These missions are completely randomly generated as you play, dropping you right into a different battle, between different sides, as a different unit, at a different time of day, in different weather conditions, in a different location every time. They are literally infinitely re-playable, and most importantly, great fun!


    Please click one of pics below to go to the download page





    I have decided to merge the threads for "Flashpoint: Chernarus" and "Flashpoint: Takistan" together here.


    Please post your feedback, ideas and suggestions here for all versions, cheers!

    thomsonb
    Last edited by thomsonb; Feb 3 2013 at 03:38.

  2. #2
    Thanks Bro, you've working on these for a while now, will try these latest ones out.

  3. #3
    Chief Warrant Officer mrcash2009's Avatar
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    Thomsonb .. always a fixed install for sound mod testing and general instant fun. Thanks very much for porting this to Mcnools latest gems, they really do deserve more missions on them esp this type.

    BTW great idea to start a single thread source, it was getting funky trying to keep track of each release number

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  4. #4
    Oh man, awesome work there! I love especialy Alibad and Hazar-Kot versions, so much fun playing with ACE+WARFX+JSRS+ASR_AI and expert difficulty as lonely taliban sniper against whole US Army, or joining another group. It shocked, when i was killing everyone who comes near at a mud building roof, and then i was surrounded, some soldiers did climb up the roof i were on, and murdered me ice cold there, i was like WTF o_O, f*cking awesome!

    A coop or PvP version would be so much appreciated!

    Keep up the damn nice work!
    >>>>Check Out<<<< my little "Arma 3 Optimization Tweaks", if you want best balance between quality/performance!

    Arma 2: Chernarus LIFE

    CD - Medieval; Digital - Future!

  5. #5
    Hello all

    Brilliant missions. especially for us BAF lovers

    Are there any plans for an i44 version? would it be just a case of altering the classnames or is there a host of programming gubbins that would make it difficult/time consuming to do?

    rgds

    LoK
    Some of my new and old 3d work
    www.snowdriver.com

  6. #6
    These are the best SP missions I've played for Arma2.

  7. #7
    Hi guys

    Thanks for the comments, glad ur still enjoying these.

    @mrcash2009: I agree, these maps by Mcnools are real gems! In the past I have avoided porting the mission to lots of maps, because its a lot of work to keep updating them, but when I tested Aliabad and Hazar-Kot I was so impressd I had to use them!

    @LoK: I am not an i44 user... not sure why really, since I loved it back in the ofp days, still remember playing the first mini demo on Malden! I will check out the latest i44 release and have a look. It is a lot of programming, most of it simple classnames, but some more tricky like changing the number of factions... mainly its just very time consuming. I hope i can find time.

    By the way, what would be your preferences for a map for an i44 flashpoint?


    B

  8. #8
    Chief Warrant Officer mrcash2009's Avatar
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    I have asked this in the other threads for the missions.

    Would you consider adding a "start as leader" / "Side" option? IE: if it gets selected you dont have choice of unit type, but as units spawn you get dropped into the leader of group with the side you selected at the very beginning. As soon as its zoomed to my man and I get control I constantly go straight to re-spawn and find a unit from a list, unless I start as a sniper and go lone wolf for a bit

    Would be nice just to be a leader as an option from the get go, esp when all the fighting is happening away from you pretty quickly at the start.

    Or, under your list of preset game types (such as "patrol") and so on, you have "lone wolf" (sniper/spotter 2 man team & some small size patrol groups and units in buildings to search out) & "Leader" (same as the norm but you are the leader from start) if that's better to implement.

    Playing automatic rifleman in a team on Aliabad on open ground or on a roof, is very immersive on that map.
    Last edited by mrcash2009; May 18 2012 at 10:07.

  9. #9
    The main reason I purchased arma 2 is because of your hard work thomsonb
    many thanks & still enjoying all your dynamic missions.

  10. #10
    Hello there,

    @thomsonb

    As to which i44 map i would prefer..... crikey... a tough one.

    I am a chenarus fan, even though the camo units *really* suit lingor.

    But to be realistic, it has to be one of i44's own maps. and the larger temperate maps are the nicest ones IMHO. I dont know the names of them offhand.

    You really must try the i44 mod, the latest beta has come on in leaps and bounds.

    Rgds

    LoK

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