As it stands, currently ArmA server can be attacked by a DDOS attack using spoofed IP's to make the gameserver in turn send replies to the spoofed IP.
This has happened to our server lately and I have had to nullroute several subnets and send apologizing emails to host providers after receiving abuse emails from them.
Make the game handshake by having the client send a request, server replies ok, but please send back this cookie, client replies with cookie and server establishes session..
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