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Thread: Congratulations Bohemia Interactive

  1. #21
    There are lots of different gamers. From those who want immediate fast action to the milsim fans.
    The great thing about ARMA is it can cater to all. (OK, anims are a bit clunky for fast paced gaming)
    Mods like this will make ARMA more popular (more money for BiS) but won't affect the milsim play, so everyone can be happy.

  2. #22
    I actually think alot of potential ARMA players have not been interested in the game, becouse the initial appeal has been so low. DayZ has managed to create that appeal. Remember, without the brilliant features of the core game, DayZ wouldn't be as popular. Alot of people have formed groups and teams in DayZ, and are using tactics to prevail. Most of these groups do pvp, and have a thrill at it. These are potential ARMA players, since these are core features of the game.

    I think the community has alot to win on this. For me, it's about money for BIS, so that they can afford to spend more time developing things and stream lining it.

    And to be frank, ARMA II is the best game on the marked today. It deserves the spot.

    Ah, and it's back on third place again now. It would be cool to see it make it to second or first!
    Spoiler:

  3. #23
    Time to bring this from the dead? (pun intended)




  4. #24
    Warrant Officer Iroquois Pliskin's Avatar
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    By the way,

    Quote Originally Posted by http://dayzmod.com/forum
    Moderated By: DayZ Dev Team, DayZ Forum Team
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    As if people are sending all sorts of hints to BIS in respect to the original military simulator, which actually made this possible; as if telling - ''we like it, we like it, but make the original more purrrrdy and less clunkkky, otherwise our attention spans relapse into reset.''

    P.S. Still haven't played DayZ - no access to a PC ATM.

    http://arma2.swec.se/server/list

    And,

    http://dayzmod.com/forum/showthread.php?tid=2065
    For the sociopaths.
    MR DELIGHTFUL (a padre) is the more sociopathic bandit in our little family and he's made a sport, an art of kneecapping people.
    Basically, shoot a man through the legs progressively until he runs out of morphine, and then leave him to prone away. Follow him, and wait until he calls for help, then gun down anyone who comes to assist him. The trick is to never actually kill the guy with the broken legs.

    He likes to call the game "sneaky slug."
    Last edited by Iroquois Pliskin; May 14 2012 at 16:45.

  5. #25
    http://www.upload.ee/image/2344958/Welcome_to_Steam.png (193 kB)

    Top seller today, congrats!

    IIRC steam's top sellers list is done on a $$ value made, rather than phsysical copies sold (though this information IS old and they might no actually do that anymore). So, going by that, Arma2: CO is making more money right now on steam, than Skyrim is.

  6. #26
    well done... more beer for the Xmas Party....
    Intel Core i7 980X EXTREME, 12 Gig RAM, 240 Gig Revo x 2 SSD, 2 X EVGA (SC) 680GTX's, Win 7 64 Pro,
    Single 27 inch Monitor, Track IR 5, HOTAS Warthog, SIMPEDS Pedals..Arma3 Ready... I hope

  7. #27
    Congratulations guys!! Good to see one of my favorite games up there.
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  8. #28

    Lightbulb

    Ex-original Op Flash player here. Haven't played a whole lot of ARMA but the word of mouth from some friends, various videos and streams, had me run straight to steam and purchase Arma 2 CO. I think a few people on here really are being modest and downplaying what Rocket's project has done. I understand that you all have your allegiances as loyal ARMA fans, and you look at Dayz as this stripped down, simplified mod version of the game you love, but you're selling a great idea short.

    ARMA in itself, is a fantastic sim that offers unrivaled realistic visuals and a massive world to play in, I think the biggest things holding the game back from a bigger audience is the clunkiness and lack of polish in some areas even more than the learning curve that some people seem to perceive as the problem.

    Dayz represents a much bigger point than simply whether or not Arma is a good game or engine. For years, the gaming industry has been trending towards more simple gameplay, easier multiplayer... you know the kind, the arcade-y shooter, the MMORPG's that have been so simplified they almost feel like they're on rails now... Dayz represents the fact that the gaming community is ready for hardcore sandbox gameplay that isn't overbalanced into oblivion.

    The selling point for people on Dayz isn't simply "zombies" as I've seen people saying. It's the lawlessness. It's the fact that every single person I've encountered that wasn't an IRL friend of mine, we had a tense conversation, and backed away from each other with guns drawn. There is no safety in Dayz. There is no newbie friendly zones or NPC guards. There is you, the huge map, loot that you absolutely need to survive, and people who want your loot.

    Dayz offers so much more than zombies. I wish the ARMA community as a whole would understand that. Dayz has singlehandedly pushed ARMA out of being an obscure, small knit community, to the #1 title on Steam over a CoD map-pack that fanboys far and wide are downloading while foaming at the mouth, and 8 other titles, some major Triple A titles that were recently discounted.

    I hope that BIS sees what Rocket has accomplished in his free time and truly supports it going forward. With the release of ARMA 3, the new features, and potential features that we may not know about right now, they could turn Dayz into the perfect companion game-mode of ARMA 3 that could help drive sales even further. Look at how many people ran out to buy an ALPHA version of a mod for a game they've never played before. Imagine what you could do with it being a supported, fully developed gameplay mode or stand-alone game? If Dayz offered something like barricading or occupying buildings and towns, you could see an entire player-based barter and trade economy built, tense alliances, warfare, a world in it's own.

    For the TLDR crowd, this is my plea for BIS to support Dayz fully going forward, and turn it into the hardcore sandbox multiplayer experience that a segment of PC gamers have been waiting for since the days of Ultima Online and Shadowbane. Something that doesn't exist anywhere else. Please don't sweep this under the rug as simply another "zombie craze". You aren't giving Dayz credit by doing that.

  9. #29
    Quote Originally Posted by Jedra View Post

    The only downside is the 'new people' who have moved in - some of them are cads, bounders and general ruffians. We still have time to turn them into civilised people though!

    !

    kinda like the new blood. more variety, more life to the arma series. the more types the merrier.

    and very well done to BIS and Rocket.

  10. #30
    Gunnery Sergeant Phantom Six's Avatar
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    Yes, the new bloods can come from various community, a bit run gun-ish bit. I prefer playing old fashion coop closed off community away from them but when I play with my zombie lover friends on ARMA on DayZ, I usually group up with them, steer clear of those guys unless they try to shoot us we pop them . A bit barbaric if people shoot anything that moves on sight. Of course popularity would bring in kids that will annoy me but I guess that's what happen to a popular mod/game/whatsoever.

    I do like seeing the community of ARMA being more alive and more revenues for BIS is always good. They've done a great job and deserve the cash.
    Phantom Mission Site Download my missions, view screenshots, and check out a step by step mission editing tutorial here - - - - - - - - - - - - - - - - Join CiA Coop Nights
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