Last edited by batto; May 20 2012 at 16:01.
I'm pretty confident BIS is aware of how important PvP is by now. I never claimed it should be built around PvP, nor it should be in order to compete with the mentioned titles in that manner.
Last edited by Minoza; May 20 2012 at 17:39.
the point is to add replayable good quality pvp missions into vanilla. noone is talking about changing arma formula, because there should not be any changes. just improvements? adding new features and polishing the game over and over again.
ArmA, it's not a game, it's a f***ing adventure!
almost 10more than 10 years old game and still there are 24/7 de_dust2 servers filled with players. It's similar with other classic maps like de_aztec, de_train, de_nuke, ... IMO CoD:MW3 DLCs are mostly for causals, the run & shoot ones, the way of getting more money, especially on consoles.
Btw, CoD is actually the worst example of PvP. It does everything wrong. Instead of buying or picking up equipment they came up with 5 classses which you can't change without disconnect. Guns are accurate like lasers. They copied bomb defusal (Search & Destroy) but changed it to worse (you know where is bomb planted). No other great team PvP mode. And of course most retarded MP thing that should've stayed in Diablo, WoW & other RPG crap: TEH UNLOCKS (there's a workaround to unlock all on older MWs).
Last edited by batto; May 20 2012 at 20:09.
The thread title should have been "How to improve Arma's PVP MP to attract more players".