- SP (in MP modus)
- Lingor Island
- Fallujah Island
You are a part of a foreign private mercenary group that is hired by wealthy individuals and organisations.
In this case you have been hired by the Lingor mafia.
The mission is situated on Lingor Island shortly after a civil war.
Due to the lack of local enforcements NATO has stationed their blue helmets on the Island to keep the peace.
The unstable situation on the Island has attracted the attention of the Russiam mafia.
They have taken the oppertunity to expand their territory and settle on the Island.
Your mission is to regain control over the Island and eliminate the Russian mafia family.
The Russian mafia has also stolen valuable suitcases from the
Lingor Mafia that you will have to retrieve and deliver to the Lingor godfather.
You start out with basic weapons (AK's), to get better weapons you will have to assault UNO checkpoints.
The checkpoins are of mixed difficulty (light, medium, heavy).
The weapons that are available at the checkpoints depends on the difficulty.
Light checkpoints only has basic weapon boxes, medium has more variety and heavy has most available weapons.
- BIS first-aid action module
- Instant respawn
- Checkpoints with medical option (build mash)
- Safe gear loadout (ammo boxes)
- Custom objective locations (Fallujah content)
- UNO road patrols
- Customized gear for mafia units
* I have added 3 cutscenes to the mission, 2 scenes at the start of the mission and 1 at the ending.
This is my first go at making cutscenes so feedback is appreciated.
* I have reworked the AI, they should be a bigger challenge now.
* edited some triggers (activation radius, timers, etcetera)
* added an ulocked SUV at insertion point with just enough fuel to reach the boats
* Added boats after the 4th objective.
All in all it should play pretty smooth now especially if you play with some mods that enhances the AI.
The .pbo size is a tat large right now due to the cutscenes, I will reduce that with the next version.
- Lingor Godfather Co-05 (@) v1.1