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Thread: TKOH Patch 1.06 - Release Candidate 1

  1. #11
    Lol - spotted - I am sure I mentioned earlier about doing something silly.

    Worth you noting though SB as I ran each using the presets from SU - It looks like the preset for "Take on Helicopters Rearmed CO (forced)" is not including the ToH base folder. The other two (A2 forced and OA forced) do include it.

    I have been doing this long enough - should have spotted it myself...
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  2. #12
    For auto detection you may not use -mod.

    So either -mod and specifiy everything yourself or no -mod.

    Please consider to vote for my Make Arma Not War submissions:

    ### Blitzkrieg GameMode -Scenario [SP] ###
    ### Blitzkrieg GameMode -RandomMode [SP] ###

    Thank you!

  3. #13
    Quote Originally Posted by Jedra View Post
    Worth you noting though SB as I ran each using the presets from SU - It looks like the preset for "Take on Helicopters Rearmed CO (forced)" is not including the ToH base folder. The other two (A2 forced and OA forced) do include it.
    Waaaaa.... *hides in corner*
    https://dev-heaven.net/issues/30927 - sorted for next update, probably out this weekend.

  4. #14
    Hi,
    Thx for the patch but...
    - cockpit still disappear
    - When we fly a light military chopper in Takistan (for military mission), we hear the "civil chat". Is there a way to deactivate it?

  5. #15
    In the Hind missions when a AA soldier launch a stinger, I get this message :


  6. #16
    Quote Originally Posted by Scorlhov View Post
    Hi,
    Thx for the patch but...
    - cockpit still disappear
    - When we fly a light military chopper in Takistan (for military mission), we hear the "civil chat". Is there a way to deactivate it?
    I'm not sure but try turn off the ATC?
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  7. #17
    Shadows doesn't work in the morning and evening (around 6.30 and 17.30) only on utes and chernarus.

    Last edited by Danil-ch; May 4 2012 at 18:37.

  8. #18
    Thx hon0, but it doesnt work.
    I do some more test and in fact, it depend of the map. With the Sud Asia map, no "civil voice chat", but with all others maps, we can hear it.

  9. #19
    I have arma 2 free and the autodetection fails.

  10. #20
    Gd'day!

    Couple of things that I noticed:
    The M4A1 has no recoil It displays a warning similar to the one that Scorlhov posted with regards to the Stinger.

    TKOH Rearmed: (I own legitemate copies of all the mentioned products, just to avoid the 'use non pirated version' thought )
    Although I added BAF and PMC to the load list, I only get the 'Lite' versions of it in game. Am I doing something wrong? Does TKOH:RA pick the mods directly from the Arma II directory or do I have to reinstall them into TKOH? If not, why can't I select any other mods appart from A2:OA / BAF / PMC ?

    And one more thing:
    A2:OA is not being saved in the mod list, meaning I have to manually click on it, restart the game to make sure it's loaded. I have to repeat this everytime I want to play.

    Finally:
    I learned the hard way that TKOH has quite some more hardware demand than ArmaII, so I spent the whole afternoon tweaking the graphic settings (playing around with viewdistance / shadows etc.) to get anywhere near the FPS that I'm used to. After turning on my PC this morning, I found that the menu now takes ages to load, I am talking about up to 2 minutes to get from 'single player' to 'options' and when clicking on 'controls' f.e it takes another minute before I can make any changes, has anybody an idea what's happening here? Because it wasn't like that yesterday!

    Thanks in advance and thanks BI for making all these damn addictive games!

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