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Thread: US Army RANGERS for CO v2

  1. #11
    Quote Originally Posted by Jsmuk View Post
    Would I be right to assume that these have the same class names as the previous version, so that I can just drop them over the top and existing missions will continue to work?
    yes I've just added some new classes and I didn't touched old class'names' ones

    regards
    massi

  2. #12
    very good work and i'm gonna use it.

  3. #13
    So no interest in XML's on the uniforms? I know its kind of petty but when we do videos and promotional pictures its really nice to have our unit flash show up on the uniforms, its also popular with some of those other 'Ranger' units/clans out there. Also I'm wondering about the very light colored boots on the woodland patterned uniforms - they seem very bright in comparison to the nice dark tones of the camo. In every photo I've seen of the US Army wearing woodlands they have black boots on.

    Anyways - really enjoying the look of the uniforms and appreciate having engineering and medic skills for more members of our squad.

  4. #14
    Quote Originally Posted by 7th_Serf View Post
    So no interest in XML's on the uniforms? I know its kind of petty but when we do videos and promotional pictures its really nice to have our unit flash show up on the uniforms, its also popular with some of those other 'Ranger' units/clans out there. Also I'm wondering about the very light colored boots on the woodland patterned uniforms - they seem very bright in comparison to the nice dark tones of the camo. In every photo I've seen of the US Army wearing woodlands they have black boots on.

    Anyways - really enjoying the look of the uniforms and appreciate having engineering and medic skills for more members of our squad.
    Hi 7th_Serf,

    first of all thanks a lot for the nice comments , now for XML I have no idea how it works, few time ago I had a request to left a free arm patch to be used for that reason , and so did I, as I just retextured standard BI units I have no idea if model editing is required for that, sorry.
    For desert boots I choosed them also for woodland camo, in order to let users using woodland units also in arid environment, due the fact that is pretty actual seeing wood camo in arid areas, also the boots are not so visible in woodland area, so that's the reason.

    Thanks again
    Best Regards
    massi

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