yeah that's right i have a CPA (french air commando) unit near my city and they make some training around here.
yeah that's right i have a CPA (french air commando) unit near my city and they make some training around here.
Konyo my man.
I was thinking if you will make the loadmaster at the ramp able to control the ramp ? Also i have seen that the helo can have the ramp up and down but what about a "ramp middle" command. I know it might alot of work so if you won't add that's also cool.
that just made my day
Who's the boss? You are!
---------- Post added at 12:38 PM ---------- Previous post was at 11:53 AM ----------
I think it would be cool if only the pilot and the backcrew would be able to use the ramp controls as i'm mainly a pilot but with your bird i might be the backcrew just as much :P
Still it's your call.
Haha!Was thinking about this the other day, bit strange that the Cargo Crew can open the ramp. Trouble is though that they all share the same get in memory point. Can still make a point at Backcrew and Co-pilot and pilot so only they can activate the ramp. I done this with the loadmaster too, anywho who walks by it can open/close it & aswell as being the loadmaster. So it can be done with the ramp too.
Possibly might change it as it looks a tad better.
Have you created a wrecked model or is it just a re-textured model showing that it's been burnt? I ask due to wondering if there will be missions made where we have to go and rescue chaps from a downed chinook. It makes a huge difference when the helo looks the part, instead of just a burnt fuselage. But, if you don't have one planned, no worries, we'll make due.
Keep up the fantastic work though you're doing great.
Is the wreck model going to be placeable in the editor? Or will I have to destroy the vehicle first?
Yeah to have it in the editor would be very handy for guys that make movies and missions so i'll vote for that ;D