in the ArmA 3 features, it has been said that the AI will be improved.
I'd like to know if we could have more informations about it:
for example, in ArmA 1 and 2, the AI driving and pathfinding was terrific, even on a straight road, especially when we wanted to make a convoy.
or the pilot AI (who had just the name and look of pilot):
will the AI abl to drive and find their way better than now, or pilot air vehicles better?
or, for example, make only "pilot" guys able to pilot a chopper or a plane? cause until now, if the vehicle was unlocked, even a infantry guy could take a jet or a chopper and fly with it...
again, what about the combat behaviour?
a lot of ArmA 2 mod (like Zeus AI, or ASR AI) make the AI much more effective during the fight (find cover, fire at the enemy much more often, take weapons or ammo from dead bodies):
will the ArmA 3 AI be more like this?
for example, when I put en enemy group on the map, and a flying chopper, the gunners have problems to engage the infantry (they will only fire a round or two, every 20 seconds if I'm lucky...), whereas if I use Zeus AI, the gunner will really fire at the guys on the ground.
thanks for the answer.