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Thread: Multi-Session Operations v4.3 released

  1. #1

    Multi-Session Operations v4.3 released

    v4.3 released!!!!
    Over 20 sample missions including: Hazar-Kot, Eden, Tigeria, Qom Province, CLAfghan, Lingor, Tora Bora, Podagorsk, Cicada, Takistan, Chernarus, Zargabad, Celle and Utes
    A2CO, ACE, CWR missions AVAILABLE!
    COOP, TvT, CTI missions AVAILABLE!
    Major bug fixes and minor performance improvements


    Get the latest 4.31 Missions AND MSO Code Base here

    Requires CBA


    You need ELITENESS to depbo these missions

    Note: We will be regularly patching/fixing the code and missions as feedback comes in, so please check back here for any newer versions.

    What's New for v4.3?
    Over 150 bug fixes or improvements (see Changelog.txt)
    Core
    - Fixed NOMAD bug
    - Moved init radio messages to player diary
    - Time sync no longer set as default
    - Fixed issue where caching was running on client

    Support

    - Fixed CAS
    - Fixed CASEVAC
    - Fixed Multi Spawn
    - Improved recruitment code
    - Fixed EOD Loudspeaker for MP and JIP play
    - Fixed EOD THOR III issue not appearing on dedicated server

    Enemy
    - Added AAA sites
    - Fixed major bug with Enemy camps
    - Improved Enemy camp locations
    - Improved compatibility with custom factions and groups
    - Added parameters to control enemy types
    - Improved Enemy to patrol buildings and towns
    - Fixed IEDs spawning near players or at FOBs
    - IEDs only spawn once and not again after players leave area
    - Added parameter to limit anti-air missile usage by enemy
    - Added support for Lingor and Iran forces

    Ambience
    - Disabled Emergency Services as suspect causing server crashes
    - Minor fixes to dogs and shepherds

    Missions
    - Updated missions to include Patrol Ops 2
    - Added ACE mission for Hazar-Kot

    Other
    - Added Debug Mode for testing modules

    Known Issues
    - PO2 tasks sometimes throw errors if there is no suitable position/building available
    - UAV stops Shift-Click and Alt-Click from working if you do not use the context menu
    - Server Crashes with Ambient Emergency Services
    - Playing with more than 14 players on default settings can lead to poor peformance (suggest turning off all ambience first, then Terrorist Cells if applicable)

    Feedback, issues, bugs
    Report any issues here.

    What Is MSO?
    Multi Session Operations is a modular mission framework. Essentially it is a collection of scripts that create a persistent, living scenario in which the player operates. Unlike regular missions that have pre-scripted objectives, MSO procedurally generates enemy forces that are unpredictable and (semi) random. Players have to think beyond the mere tactical level and build up the intelligence picture, carrying out recce patrols to identify enemy locations and conduct deliberate attacks to neutralise them. Everything is persistent, including equipment, ammo, vehicles and even player lives. MSO is designed specifically for Dedicated Server use.

    Recommended Settings / Peformance
    Due to the dynamic nature of MSO and its reliance on scripting to generate ambience and dynamic enemy, it can be resource intensive. The default settings are the recommended ones for most maps (although I would recommend All Factions for ambient air if used). If you have a large map with lots of locations (Chernarus) or a large number of players you will want to consider disabling or dialling down ambience or enemy.

    If you enable ALL the modules, please do not ask us why it performs so poorly.

    Credits
    The MSO team would like to welcome VRCRaptor and Dingbat to the test team!

    Thanks to:
    - MSO development team: Wolffy.au, Tupolov, Ryan, friznit, highhead, WobblyHeadedBob, zorrobyte, HateDread, kieran, Kolmain, and Rommel
    - Ryan, Antipop, Rommel, Militant, Scarecrow and Australian Armed Forces (AAF)
    - Friznit, Tupolov, DaveP and Volunteer Commando Battalion (VCB)
    - Krause, Beta, Sandiford, JollyResq - United Operations (UO)
    - Kremator, SCAJolly, Katipo66, vengeance1, VRCRaptor, Dingbat, CebAlmighty, Jayc-astv, 16AA, VCB and AEF clans for testing
    - Alef and Sickboy for CBA conversion for A2Free
    - Xeno and Mikero for their Mission Builder Script
    - Spyder for Object Network Update (ONU), LoyalGuard for ARMA Electrical Grids (AEG), ArmaIIholic and Highhead for World In Conflict (WICT), LurchiDerLurch for AC130 CAS
    - Robalo, USMCWall, Muzzleflash, Wobbleyheadedbob, Hatedread, Zonekiller, VoW Widow, Swedge, Lonestar, SBSMac, Prymsuspec, zGuba, Fireball, Nou, Jaynus, Norrin for bits and pieces we got from you
    - CWR² team, IceBreakr, Shezan, Commander, Old Bear for making your mods and islands MSO friendly
    - Roy86 for Patrol Ops 2 Module
    - Enigma for Weather Module
    Last edited by Tupolov; Apr 23 2012 at 09:36.


  2. #2
    Second Lieutenant Kremator's Avatar
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    Excellent .... been waiting for this guys ! Well done. I know that there has been a huge amount of work put into it.

    Downloading IMMEDIATELY!

  3. #3
    Gunnery Sergeant Wolffy.au's Avatar
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    Kudos to the guys who released this one - I had little to do with it, so well done to all. Welcome to all the new team members helping us out with testing, etc/

    From what I understand, this release is mainly bugfixes. v4.4 will be all about performance improvements and rearchitecting code in preparation for A3.

  4. #4
    This is exciting! Downloading now and thanks for all the hard work can't wait to see Kremator add his great stuff too!

  5. #5
    THX Guys, good work.


  6. #6
    Hi Tupolov, i was playing your mission in Lingor , i take the team leader position at startup, but when i tried to start patrol operation misions it says "only Team Leaders can do that", but i was a Team Leader, what could be wrong?

  7. #7
    Quote Originally Posted by Nec View Post
    Hi Tupolov, i was playing your mission in Lingor , i take the team leader position at startup, but when i tried to start patrol operation misions it says "only Team Leaders can do that", but i was a Team Leader, what could be wrong?
    Yes, reproduced this. Will post a fix in the next 24 hours. Thanks for the feedback, I suspect it maybe the units used in the linger mission, as this functionality works for other missions.

  8. #8
    Second Lieutenant Kremator's Avatar
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    Getting wierd behaviour with Hellfires fired from a Predator (in CAS mode). You guys had anything strange happen to the guidance ?

  9. #9
    Quote Originally Posted by Kremator View Post
    Getting wierd behaviour with Hellfires fired from a Predator (in CAS mode). You guys had anything strange happen to the guidance ?
    Krem

    I personally tested this and it worked fine for me. Can you post a ticket if you can repro? Are you using Mando?

  10. #10
    Second Lieutenant Kremator's Avatar
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    No tup. Thats the wierd thing. It is POSSIBLY associated with lag, but no mando running.

    Wasn't even running mods (apart from newest CBA). Will test some more.

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